Vassal Mod

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Vassal Mod

Post  Malpertius on Thu Jun 09, 2011 5:36 pm

Edit:

Mod v1.4 is ready for testing. Added sets 7, 8, 9 and Starter Deck 2. All thanks to Smash Spirit's translations and InfernalEmperor's conversions.
PS templates for complete redo of all sets still in progress.

PM for download link.

Read Me : http://img684.imageshack.us/img684/1714/bsvmod14readme.jpg

Get Vassal here: http://www.vassalengine.org/download.php

Need help installing the mod? Just ask~


Last edited by Malpertius on Sun Feb 05, 2012 6:22 pm; edited 5 times in total
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Re: Vassal Mod

Post  Gadu1 on Tue Jan 10, 2012 12:46 am

Hello, I think the links you posted are all dead, however, I did manage to download Vassal and Battle Spirits Mod 1.2 from another site, although I'm not sure what to do with it.

I watched a tutorial and got something running, but it crashed immediately and it might be because my OLD computer can't handle it. Crying or Very sad

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Re: Vassal Mod

Post  Meteorite on Wed Jan 11, 2012 11:07 pm

The downloads are working fine for me. Can you give me more detail to the problem you are having?


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Re: Vassal Mod

Post  Gadu1 on Thu Jan 12, 2012 1:08 am

Hmm, the links are working now. Very Happy

I opened Vassal and clicked on 1.3 module. After clicking through the options, I saw a black screen that had some white flashes and then I got this message:

"VASSAL has run out of memory. This module requires more memory than the maximum heap size you have set for it. Please increase the maximum heap size in your Preferences, and restart VASSAL."

There was a text box above it that read:

"- Battle Spirits version 1.3
- This game was saved with extension 'Battle Spirits_Ext_1' loaded. You do not have this extension loaded. Place the file into the 'C:\Documents and Settings\User\My Documents\Battle Spirits 1.3_ext' folder to load it"

I'm not really sure what to do.

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Re: Vassal Mod

Post  Meteorite on Sun Jan 15, 2012 9:49 pm

Sorry for the late reply. For the first message I do not know what could be causing that to happen. For the extension problem, you must load all extension from the file menu bar. That should fix that. Also, try refering to the vassal guide.


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Helloooo everyone.

Post  Qmentalist on Fri Jan 20, 2012 5:07 am

Hi my name is Hong-Kyun Noh from South Korea
I'm playing Battlespirits card game back here though it's not released yet. So we're buying boosterpacks via Japan,
so in Korea we've got cards from up to BS-15.
I got to know this forum just today and found the VASSAL program and it's just the program we needed since we've
playing Battlespirits using chatting rooms Sad it is veeeery tidious work. Thus I tried to introduce this program to the fellas
back in Korea but unfortunately the link for the Battlespirits modules seems to be not working. Could you give me a new link?
And plus, if we were to update the data for the new booster packs, do we simply add the images of the card?

Yours, Hong-kyun Noh

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Oooops

Post  Qmentalist on Fri Jan 20, 2012 5:09 am

Sorry, the links are working perfect now.
How strange....

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Re: Vassal Mod

Post  Slifer on Fri Jan 20, 2012 6:16 am

Welcome Quantimentalist! I hope you enjoy your stay here at our forums! Smile
Also, the introduction should be posted at the introductions thread not here Smile
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Re: Vassal Mod

Post  HOWHOW1314 on Fri Jan 27, 2012 6:16 am

cant find a battle...

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Re: Vassal Mod

Post  Darkshadow24 on Fri Jan 27, 2012 1:07 pm

Trade Cards Online is better.
That stuff is confusing...

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Re: Vassal Mod

Post  HOWHOW1314 on Fri Jan 27, 2012 2:38 pm

HMMM...why so little people play battlespirits online(or also in RL?)...?

its more interesting than YuGiOh! and DuelMaster..... affraid

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Re: Vassal Mod

Post  HOWHOW1314 on Fri Jan 27, 2012 2:42 pm

Darkshadow24 wrote:Trade Cards Online is better.
That stuff is confusing...

i hate that TCO's interface.....would this mod update?

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Re: Vassal Mod

Post  Darkshadow24 on Fri Jan 27, 2012 3:09 pm

HOWHOW1314 wrote:
Darkshadow24 wrote:Trade Cards Online is better.
That stuff is confusing...

i hate that TCO's interface.....would this mod update?

I doubt it.
Battle Spirits is quite interesting than Duel Masters and YGO.
Yu-gi-oh's becoming boring and Battle Spirits is like a evolved game of Duel Masters.

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Re: Vassal Mod

Post  Meteorite on Sat Jan 28, 2012 12:42 pm

I am going to get in contact with Malpertius (the creator). Hopefully we can fix the problems.


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Re: Vassal Mod

Post  Malpertius on Sat Jan 28, 2012 2:01 pm

Glad to see some new interest. Thanks for the heads up, Met.

Gadu1 wrote:
I got this message:

"VASSAL has run out of memory. This module requires more memory than the maximum heap size you have set for it. Please increase the maximum heap size in your Preferences, and restart VASSAL."

To fix this : Load the module then open File --> Preferences and change the "JVM maximum heap (in MB)" to something higher (mine's at 512).

Gadu1 wrote:
"- Battle Spirits version 1.3
- This game was saved with extension 'Battle Spirits_Ext_1' loaded. You do not have this extension loaded. Place the file into the 'C:\Documents and Settings\User\My Documents\Battle Spirits 1.3_ext' folder to load it"

This means you don't have the cards extension loaded. Like Meteorite said, you must load all 3 extensions or the mod will be missing pieces.
To do this: First, open Vassal then right click the mod's name in the Module Library --> "Add Extension..." and select one of the extension file. Repeat for all 3 files. This should create the "Battle Spirits 1.3_ext folder" for you.

Qmentalist wrote:
And plus, if we were to update the data for the new booster packs, do we simply add the images of the card?

Adding cards is easy, you can just copy existing cards "Pieces", change the path to the image and rename them. You'll also need to resize the images accordingly.

I had plans for updates on all the new sets (translated in english) but i've been busy with other things. If there's enough interest though, i'll get back on it.

Darkshadow24 wrote:Trade Cards Online is better.
That stuff is confusing...

I partly agree with you on this. Once you get the hang of it though, you'll see that the pros outweigh the cons.
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Re: Vassal Mod

Post  Meteorite on Sat Jan 28, 2012 2:22 pm

HOWHOW1314 wrote:cant find a battle...
To find a person to play with just post in the game request form... I plan to be on tonight.


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Re: Vassal Mod

Post  Malpertius on Wed Feb 01, 2012 1:37 pm

Update cheers

See first post.
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Re: Vassal Mod

Post  Meteorite on Thu Feb 02, 2012 8:58 pm

The mod looks great!!! I'll have to take sometime building a few decks. Very Happy


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Re: Vassal Mod

Post  Darkshadow24 on Sat Feb 04, 2012 8:52 am

Is the game quite active. How many people play there?

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Re: Vassal Mod

Post  Malpertius on Sat Feb 04, 2012 12:17 pm

So far, only me and Meteorite have the v1.4 and we still haven't played our first game. So.. yeah.. Smile

I've made a few decks. Wake me up when you're ready to face me~
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Re: Vassal Mod

Post  Darkshadow24 on Sun Feb 05, 2012 2:29 pm

You need to add a search option in the deck search I hate scrolling to find the card.
You could also have a brave tab in the card search.
I'm thinking you should also have a table where players know that other players are around. Players can then right click the other player name and ask them for a duel.

I'm lastly thinking that you should create a video tutorial for people that are playing Vassal show them the ropes.

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Re: Vassal Mod

Post  Malpertius on Sun Feb 05, 2012 2:49 pm

Darkshadow24 wrote:You need to add a search option in the deck search I hate scrolling to find the card.
You could also have a brave tab in the card search.
I'm thinking you should also have a table where players know that other players are around. Players can then right click the other player name and ask them for a duel.

I'm lastly thinking that you should create a video tutorial for people that are playing Vassal show them the ropes.

If i knew how to create/add that, i would have from the start Razz Vassal is primarily meant for reproductions of boardgames, where you don't really need an option of that sort. Not one as complex anyway.
I keep looking though.

If other players are connected, you'll see their names in the waiting room.

Meteorite made a video a few months back : https://www.youtube.com/watch?v=7rUuoo-DRFM&context=C30fbf9bADOEgsToPDskI3DX1wA_j7rU2dvRHu-o8k

And here's one i made almost 2 years ago: https://www.youtube.com/watch?v=spkB8SvetMA&feature=related
Of course, v1.4 has added functionalities but that's all in the Read Me.
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Re: Vassal Mod

Post  Darkshadow24 on Sun Feb 05, 2012 4:34 pm

You might want to update your pojo post with the links to the videos so that people can join more faster.
If you want to you could update with a new video because you've added updated the game.

Have you also informed the Italian players of this game?

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Re: Vassal Mod

Post  Malpertius on Sun Feb 05, 2012 4:38 pm

Yeah good idea, it might helps.

No, i haven't, i don't know Italian study Do they know english?
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Re: Vassal Mod

Post  Darkshadow24 on Sun Feb 05, 2012 4:44 pm

Malpertius wrote:Yeah good idea, it might helps.

No, i haven't, i don't know Italian study Do they know english?
Well Scarry is Italian so I think I can get him to show the Italian Players.

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Re: Vassal Mod

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