Battle Spirits JPN Set 21: BLADE'S EDGE SAGA, Chapter III ~Shining Storm: Radiant Sword Warriors~ [COMPLETE!!]

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Battle Spirits JPN Set 21: BLADE'S EDGE SAGA, Chapter III ~Shining Storm: Radiant Sword Warriors~ [COMPLETE!!]

Post  Smash Spirit on Fri Mar 15, 2013 7:42 pm

Shining Dragon ascends to the next level of magnitude! The leviathan deity of the chaotic seas emerges to wreak destruction—it's his name, after all! Constellation Spirits are returning in full force! And an army of small Ruby Spirits from every anime season so far gather to break the rules on deckbuilding?!

These are mere highlights of what you'll expect to see in Battle Spirits' twenty-first expansion set, BLADE'S EDGE SAGA, Chapter III ~Shining Storm: Radiant Sword Warriors~ [剣刃編第三章「光輝剣武」KENJINHEN (Tsurugi-hen), Daisanshou: "Kouki Kenbu (Shainingu-Sutoomu)"], a 92-card set (46 Commons/18 Uncommons/12 Rares/8 Master Rares/6 X-Rare Spirits/2 X-Rare Sword Braves) released 08 March 2013. All new Diamond and Sapphire Sword Braves will make their debut in this set, as well as a series of X-Rares with super-strong effects. As it is barely a week after the set's release as of this post, not all information will be available at this time (plus I'm somewhat busy in trying to get a job); expect future updates to happen as soon as possible. Please enjoy the new set. Smile


Last edited by Smash Spirit on Tue Mar 26, 2013 9:45 pm; edited 5 times in total


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Re: Battle Spirits JPN Set 21: BLADE'S EDGE SAGA, Chapter III ~Shining Storm: Radiant Sword Warriors~ [COMPLETE!!]

Post  Smash Spirit on Fri Mar 15, 2013 7:53 pm

***RUBY SPIRITS***

[BS21-001] YAMABACKA {1}
ヤマバッカ (Yamabakka)
Common Ruby Spirit [R] Emperor Beast
Level 1 <1>: 1000BP, Level 2 <3>: 3000BP


During Each Attack Phase (Lv. 2): When your opponent destroys one of your Emerald Spirits, draw a card from your deck. Note: this effect does not multiply or stack.
Beasts who live near craters store and save power by taking magma into their bodies.
—————
[BS21-002] WOLFDRAGON {2}
ウォルフドラゴン (Worufudoragon)
Common Ruby Light Spirit [R] Astral Dragon/Astral Soul
Level 1 <1>: 2000BP, Level 2 <2>: 4000BP

{Featured Constellation: Lupus, "the Wolf"}

(Lv. 1-2): CHARGE <<Special Light Spirit Ability>> (Ruby Version)
Increase the maximum value of Battle Point based destroyer abilities of your cards by +1000BP.

The howl that echoes through the moonlit night comes from a Dragon with the features of a wolf.
—————
[BS21-003] COMBOPELTA {3} -1R
コンボペルタ (Komboperuta)
Common Ruby Darkness Spirit [R] Terra Dragon
Level 1 <1>: 2000BP, Level 2 <2>: 4000BP, Level 3 <4>: 6000BP


When This Spirit Attacks (Lv. 1-2-3): This Spirit gains +3000BP.
Darkness Spirit Ability RUSH Conditions: "Amethyst or Topaz Gem Symbol"
If either of the above conditions are currently available on your Field, proceed to activate the following effects.

(Amethyst Gem Symbol): Send a Core from a 2-Core-Cost-or-lower enemy Spirit to your opponent's Reserve.
(Topaz Gem Symbol): When you destroy only an enemy Spirit based on Battle Point difference, add a Core from the Void to your Life.
Crouching into a ball gives this Spirit the greatest boost in both defense and offense.
<<Name Origin: "Sauropelta" (Latin: "Lizard Shield"), a 5-meter-long herbivorous armored dinosaur that lived in the Northwestern United States during the Early Cretaceous Period>>

—————
[BS21-004] HERBIG WYVERN {3} -1R
ハービッグ・ワイバーン (Haabiggu-Waibaan)
Uncommon Ruby Light Spirit [R] Astral Dragon
Level 1 <1>: 2000BP, Level 2 <3>: 5000BP


(Lv. 1-2): CHARGE <<Special Light Spirit Ability>> (Ruby Version)
Increase the maximum value of Battle Point based destroyer abilities of your cards by +1000BP.

During Your Main Phase (Lv. 2): When you summon a Spirit with a Core Cost of 5 or higher, draw a card from your deck. This effect can only be used once per turn.
"It was the brightly shining Dragon we saw earlier who evolved to a higher form that saved us from danger." —The Murmurs of Lapis, the Sixth of the Month of Mutsuki—
<<Possible Name Origin: "George Howard Herbig" (born 02 January 1920), an astronomer at the University of Hawaii Institue for Astronomy; best known for the discovery of Herbig-Haro objects (small patches of nebulae formed when narrow jets of gas ejected by young stars collide with clouds of gas and dust nearby at speeds of several hundred kilometers per second)>>

—————
[BS21-005] BLADE PTERAS {4} -4R
ブレード・プテラス (Bureedo-Puterasu)
Common Ruby Spirit [R] Flying Fang
Level 1 <1>: 4000BP, Level 2 <2>: 5000BP, Level 3 <4>: 7000BP


During high-speed flights, his sharp bladed wings can slice even large boulders cleanly in two.
—————
[BS21-006] LONGLIMBED SWORDSMAN ASKEENA {5} -3R
長腕の剣使いアスキーナ (Chouwan no Kentsukai Asukiina)
Uncommon Ruby Spirit [R] Swordsman/Emperor Beast
Level 1 <1>: 4000BP, Level 2 <3>: 7000BP


When This Spirit Attacks (Lv. 1-2): Draw a card from your deck.
[BRAVE FUSION] During Your Attack Phase (Lv. 2): When any of your "Emperor Beast" Attribute Spirits besides this one attacks, draw a card from your deck.
The attack range of this warrior's sword skills reaches far beyond all common sense.
—————
[BS21-007] PEACOCK WYVERN, VIVID-COLORED DRAKE {5} -3R, -1T
極彩竜ピーコック・ワイバーン (Gokusairyuu Piikokku-Waibaan)
Master Rare Ruby Spirit [R] Astral Dragon/Astral Soul
Level 1 <1>: 4000BP, Level 2 <3>: 6000BP

{Featured Constellation: Pavo, "the Peacock"}

When This Spirit Attacks (Lv. 1-2): Destroy one enemy Spirit with 3000BP or less for each "Astral Soul" Attribute Spirit you have on the Field.
During Your Attack Phase (Lv. 2): All of your Spirits with the Special Light Spirit Ability CHARGE gain the "Astral Soul" Attribute.
The richly colored Dragon swoops down like a shooting star twinkling in the night sky.
—————
[BS21-008] GARNOTAURUS {6} -4R
ガルノタウルス (Garunotaurusu)
Common Ruby Spirit [R] Terra Dragon
Level 1 <1>: 5000BP, Level 2 <3>: 8000BP, Level 3 <5>: 12,000BP


When This Spirit Attacks (Lv. 1-2-3): RAGE <Special Ruby Ability>
If your opponent has any unexhausted Spirits available, he/she must block this attack.

We deal with overflowing magma by digging out paths for it to flow into. This countermeasure may seem like we're just waiting for the worst to pass by, but at least it's much better than doing nothing at all.
<<Name Origin: "Carnotaurus">>

—————
[BS21-009] MACENOSAURUS THE MACE-TAILED DINOSAUR {8} -4R
戦棍竜メイシュノサウルス (Senkonryuu Meishunosaurusu)
Rare Ruby Darkness Spirit [R] Terra Dragon
Level 1 <1>: 6000BP, Level 2 <3>: 7000BP, Level 3 <4>: 8000BP


When This Spirit Attacks (Lv. 1-2-3): You can choose a target enemy Spirit to attack.
Darkness Spirit Ability RUSH Conditions: "Topaz Gem Symbol"
If the above conditions are currently available on your Field, proceed to activate the following effect.

(Topaz Gem Symbol): When you destroy only an opposing Spirit based on Battle Point difference, add a Core from the Void to your Life.
During Your Attack Phase (Lv. 2-3): All of your Ruby and Topaz Spirits gain +3000BP.
Each stomp he makes with his giant foot shakes the earth and inspires his brethren.
<<Name Origin (Fusion): "Mace" [an often spiked club or heavy-headed weapon on a solid shaft used to bludgeon enemies; called a "battle club" (
戦棍 Senkon) in Japanese] + "Shunosaurus" [literally the "Shu Lizard," a Middle Jurassic Period species of sauropod (four-legged dinosaur) with a spiked club on its tail, found in the Sichuan Province of China ("Shu" is an ancient name for Sichuan)]>>


Last edited by Smash Spirit on Wed Mar 20, 2013 11:10 pm; edited 2 times in total


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Re: Battle Spirits JPN Set 21: BLADE'S EDGE SAGA, Chapter III ~Shining Storm: Radiant Sword Warriors~ [COMPLETE!!]

Post  Smash Spirit on Fri Mar 15, 2013 8:02 pm

***AMETHYST SPIRITS***

[BS21-010] MARSHVIL {0}
マーシュビル (Maashubiru)
Common Amethyst Spirit [A] Darkling
Level 1 <1>: 1000BP, Level 2 <3>: 3000BP


These leeches simply fly towards their target and suck the blood out of their prey. No matter what the current situation is, their goal in life never changes.
<<Possible Name Origin (Fusion): "Marsh Devil">>

—————
[BS21-011] DJANGOHEBI {1} -1A
ジャンゴヘビ (Jangohebi)
Common Amethyst Spirit [A] Dark Snake
Level 1 <1>: 1000BP, Level 2 <2>: 2000BP, Level 3 <4>: 3000BP


When This Spirit Attacks (Lv. 2-3): CURSE <Special Amethyst Ability>
When the Battle Phase ends, this Spirit destroys one opposing Spirit that blocked.

"The Snake made his prediction... Disaster will strike this land soon." —The Murmurs of Lapis, the Second of the Month of Kisaragi—
<<Name Origin:
珊瑚蛇 "Sangohebi" [Japanese, "Coral Snake"], a large group of elapid snakes (some species are venomous) famously recognized for their red-yellow/white-black colored banding; popularly seen in western North America>>
—————
[BS21-012] BONE BOAR {2} -1A
ボーン・ボアー (Boon-Boaa)
Uncommon Amethyst Spirit [A] Zombie
Level 1 <1>: 1000BP, Level 2 <3>: 3000BP


During Your Main Phase (Lv. 2): When you summon a Sapphire Spirit to the Field, draw a card from your deck. This effect can only be used once per turn.
The fleshless Army of the Undead's wave attacks continued straight through the second and third defense squadrons uninterrupted, and ended with their direct assault on the castle.
—————
[BS12-013] BAD BUNNYGIRL THE MYSTERIOUS THIEF {3} -2A
怪盗バッド・バニーガール (Kaitou Baddo-Baniigaaru)
Common Amethyst Spirit [A] Nightling
Level 1 <1>: 2000BP, Level 2 <2>: 3000BP, Level 3 <4>: 4000BP


During Each Main Phase (Lv. 1-2-3): Neither player can gain Cores from the Void.
During Each Attack Phase (Lv. 2-3): Neither player can send Cores from his/her Trash to his/her Field or Reserve.
"This is my domain. I can't letcha do whatever ya want." She said that there are certain rules of the night city that everyone must follow.
—————
[BS21-014] BOOMSNAKE, SERPENT HERALD OF DEATH {4} -2A
告死蛇ブームスネーク (Kokushihebi Buumusuneeku)
Master Rare Amethyst Spirit [A] Dark Snake
Level 1 <1>: 3000BP, Level 2 <3>: 5000BP, Level 3 <5>: 7000BP


When Summoned (Lv. 1-2-3): Send one Core each from all enemy 3-Core-Cost Spirits to your opponent's Reserve. For each enemy Spirit depleted (run out of Cores) due to this effect, draw a card from your deck.
During Your Attack Phase (Lv. 2-3): By exhausting this Spirit at the start of this Phase, treat one of your Spirits as if it had no Gem Color at all for the duration of this turn.
When this Snake shows its wrathful form, you've just been dealt an inescapable death sentence.
<<Name Origin: "Boomslang" (Dispholidus typus), a large venomous snake found exclusively in sub-Saharan Africa, extremely dangerous when provoked; its name comes from the Afrikaans and Dutch words for "tree snake">>

—————
[BS21-015] DULLABONE, SWORDSMAN OF DEATH {5} -3A
死の剣使いデュラボーン (Shi no Kentsukai Dyuraboon)
Uncommon Amethyst Spirit [A] Swordsman/Zombie
Level 1 <1>: 3000BP, Level 2 <3>: 5000BP, Level 3 <6>: 8000BP


When Summoned (Lv. 1-2-3): Draw a card from your deck.
[BRAVE FUSION] When This Spirit Brave Attacks (Lv. 2-3): Destroy an exhausted enemy Spirit.
Darkness Spirit Ability RUSH Conditions: "Diamond or Topaz Gem Symbol"
If either of the above conditions are currently available on your Field, proceed to activate the following effects.

(Diamond Gem Symbol): Return one enemy Spirit with a Core Cost of 5 or less to your opponent's hand.
(Topaz Gem Symbol): This Spirit cannot be blocked by any Level 1 or Level 2 enemy Spirit.
This knight that doesn't know "Death" calmly faces down anyone in his path, even if he loses his head.
<<Name Origin: "Dullahan" [also known as "Gan Ceann" (Irish: "without a head")], an Unseelie faerie in the form of a headless horseman astride a black horse, typically carrying his head under his arm; often wields the spine of a human corpse as a whip; often depicted as a herald of death (the dullahan stops riding where a person is due to die; he then calls the person's name, upon which the victim perishes instantly); can be warded away with gold (Irish mythology) [also see [P011] Durahan the Headless Knight]>>

—————
[BS21-016] DEATH HYDRA {5} -3A
デス・ヒュードラ (Desu-Hyuudora)
Rare Amethyst Spirit [A] Dark Snake/Astral Soul
Level 1 <1>: 4000BP, Level 2 <3>: 6000BP, Level 3 <4>: 7000BP

{Featured Constellation: Hydra, "the (Female) Water Snake"}

During Your Attack Phase (Lv. 1-2-3): When one of your "Astral Soul" Attribute Spirits attacks, send a Core from an enemy Spirit to your opponent's Reserve.
The Snakes managed to awaken the sleeping memories of the Stars from within themselves. At around the same time, Spirits with astral power began to emerge across the world.
—————
[BS21-017] VALPHARADE, VIGIL OF HADES {5} -4A
冥巡士ヴァルファレード (Meijunshi Varufareedo)
Common Amethyst Spirit [A] Infernal Lord
Level 1 <1>: 5000BP, Level 2 <3>: 7000BP


During Each Attack Phase (Lv. 1-2): When your opponent destroys one of your Spirits that has the Special Amethyst Ability CURSE, draw a card from your deck.
The Great Global Incident and the civil war that sprung from it.... There were those that chose to spectate until these two disturbances came to an end.
—————
[BS21-018] ZOMBEAST MARQUIS BONE KHUSROW {6} -3A
骸獣侯ボーン・クスロー (Gaijuukou Boon-Kusuroo)
Master Rare Amethyst Darkness Spirit [A] Zombie
Level 1 <1>: 4000BP, Level 2 <3>: 6000BP, Level 3 <4>: 8000BP


During Each Attack Phase: IMMORTALITY: 3-or-4 Core Cost <Special Amethyst Ability>
If this Spirit Card is in your Trash, you can summon it to the Field when one of your Spirits with the same Core Cost stated above is destroyed.

When Summoned (Lv. 1-2-3): Send a Core from your opponent's Field to his/her Reserve.
Darkness Spirit Ability RUSH Conditions: "Diamond Gem Symbol"
If the above conditions are currently available on your Field, proceed to activate the following effect.

(Diamond Gem Symbol): Return an enemy Spirit to your opponent's hand.
With an everflowing style, this marquis of the Underworld commands his troops with a majestic manner.


Last edited by Smash Spirit on Wed Mar 20, 2013 11:11 pm; edited 3 times in total


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Re: Battle Spirits JPN Set 21: BLADE'S EDGE SAGA, Chapter III ~Shining Storm: Radiant Sword Warriors~ [COMPLETE!!]

Post  Smash Spirit on Fri Mar 15, 2013 8:12 pm

***EMERALD SPIRITS***

[BS21-019] QUICK MOTHKEE {1}
クイック・モスキー (Kuikku-Mosukii)
Common Emerald Spirit [E] Parasite
Level 1 <1>: 1000BP, Level 2 <2>: 2000BP, Level 3 <3>: 3000BP


Flash Timing: HIGH SPEED <Special Emerald Ability>
During the Flash Timing Phase, you can summon this Spirit from your hand to the Field. All Cores required for summoning this Spirit must be paid from your Reserve when using this ability.

The fact that the Insects were not interested in the Jewel materials was a blessing in disguise. At least we managed to secure our resources.
<<Possible Name Origin (Fusion): "Moth Mosquito">>

—————
[BS21-020] HARIMOGURI {2} -2E
ハリモグリ (Harimoguri)
Common Emerald Spirit [E] Blade Beast
Level 1 <1>: 3000BP, Level 2 <3>: 6000BP


Even with his short stature, his key to victory is to tire out his opponents with sudden attacks after mimicking them.
<<Name Origin:
針土竜 "Harimogura" [Japanese, "Short-Beaked Echidna" (Tachyglossus aculeatus)]>>
—————
[BS21-021] ALNAIR THE CRANE STAR {3} -1E
鶴星アルナイル (Kakusei Arunairu)
Rare Emerald Spirit [E] Winged Beast/Astral Soul
Level 1 <1>: 2000BP, Level 2 <3>: 5000BP

{Featured Constellation: Grus, "the Crane"}

During Your Attack Phase (Lv. 1-2): When one of your "Astral Soul" Attribute Spirits attacks, exhaust one enemy Spirit with 4000BP or less.
The elegant form of the Crane Star Spirit as it takes off to the skies is like something out of a dream.
<<Name Origin: "Alnair" from the Arabic "al-Nayyir" ("the Bright One"), the alternate name of Alpha Gruis, the brightest star in the constellation Grus>>

—————
[BS21-022] AQUABUG GENGRASS {4} -2E
水蟲ゲングラス (Suichuu Gengurasu)
Uncommon Emerald Darkness Spirit [E] Parasite
Level 1 <1>: 3000BP, Level 2 <3>: 5000BP


When This Spirit Attacks (Lv. 2): Exhaust one non-Brave-Fused enemy Spirit.
Darkness Spirit Ability RUSH Conditions: "Ruby Gem Symbol"
If the above conditions are currently available on your Field, proceed to activate the following effect.

(Ruby Gem Symbol): Draw a card from your deck.
"Legion after legion of Insects march their way to invade other countries.... Sensing the impending danger, we too took shelter...." —The Mutterings of Luchiru, the Fourth of the Month of Nagatsuki—
—————
[BS21-023] MANDRAHORROR {4} -2E
マンドラホラ (Mandorahora)
Common Emerald Spirit [E] Plant Spirit
Level 1 <1>: 4000BP, Level 2 <4>: 7000BP


During Your Attack Phase (Lv. 2): When one of your "Imaginary Beast" Attribute Spirits attacks, add a Core from the Void to that Spirit.
Plants that can walk on their own power tend to move their roots in search of a comfortable spot with direct sunlight.
<<Name Origin: "Mandragora officinarum" [common name: Mandrakes], a nightshade plant that possesses hallucinogenic properties and has roots that sometimes look like human figures; used in occult magic rituals for many generations (Wicca, Odinism)>>

—————
[BS21-024] KUROTANE HAWK {4} -3E
クロタネホーク (Kurotanehooku)
Common Emerald Spirit [E] Winged Beast
Level 1 <1>: 3000BP, Level 2 <2>: 5000BP, Level 3 <4>: 8000BP


When This Spirit Attacks (Lv. 1-2-3): WINDSTORM: 2 <Special Emerald Ability>
When this Spirit is blocked, your opponent must exhaust a number of his/her Spirits equal to the amount specified above.

The Birds gather together and flap their small wings. Their small fanning together becomes a great wind, soon evolving into a violent tempest.
<<Name Origin:
黒種草 "Kurotanesou" (literally "blackseed plants" in Japanese), the group name of 14 annual plant species commonly known by their genus name Nigella (also called "Devil-in-a-Bush" or "Love-in-a-Mist"); their black seeds are often ground into a spice used in Indian and Middle Eastern cuisine>>
—————
[BS21-025] SOTETSUNIA CONDOR THE FERN BIRD {5} -2E
大草鳥ソテツニア・コンドル (Daisouchou Sotetsunia-Kondoru)
Master Rare Emerald Spirit [E] Winged Beast
Level 1 <1>: 4000BP, Level 2 <3>: 7000BP


(Lv. 1-2): When targeted by your opponent's effects, the number of Cores on all of your "Winged Beast" Attribute Spirits can go no lower than their respective Battle Level 1 amounts.
During Each Attack Phase (Lv. 2): When you exhaust an enemy Spirit using a Spell Card's effect, refresh this Spirit.
Greenery that seems to cover the sky is soaring in our direction. Were the rumors of a "flying forest" actually real...?
<<Name Origin:
蘇鉄 "Sotetsu" [Japanese, "Japanese Sago Palm" (Cycas revoluta)]>>
—————
[BS21-026] BENI-KAMIKIRAN THE SCARLET BEETLE {6} -3E
紅蟲ベニカミキラン (Kouchuu Beni-Kamikiran)
Common Emerald Spirit [E] Parasite
Level 1 <1>: 5000BP, Level 2 <3>: 7000BP


During Each Attack Phase (Lv. 2): When you summon a Spirit or Brave with the Special Emerald Ability HIGH SPEED, refresh this Spirit.
As the Insects' assault continues to increase with intensity, the Insect King made off with the Sacred Sword, and we weren't able to make full repairs to it. Though we haven't settled things here, we left the Lands of Anryoku behind for the time being.
<<Possible Name Origin (Fusion):
"Beni" (Japanese, "crimson/rouge/deep red") + タイタン大薄翅髪切 "Taitan Oousuba-Kamikiri" [Japanese, "Titan Longhorned Beetle" (Titanus giganteus)] + 故蝶蘭 "Kochouran" [Japanese, "Moth Orchid" (Phalaenopsis)]>>
—————
[BS21-027] SWORD SAINT GOHONKAKU {7} -4E
十剣聖ゴホンカク (Jukkensei Gohonkaku)
Master Rare Emerald Spirit [E] Swordsman/Shellman
Level 1 <1>: 5000BP, Level 2 <2>: 8000BP, Level 3 <4>: 10,000BP


When This Spirit Attacks (Lv. 1-2-3): When you destroy only an enemy Spirit based on Battle Point difference, refresh two of your "Parasite" Attribute Spirits.
[BRAVE FUSION] When This Spirit Brave Attacks (Lv. 2-3): Exhaust two enemy Spirits.
His five intimidating horns boast a degree of sharpness that surpasses even the finest blade.
<<Name Origin:
五本角甲 "Gohontsuno Kabuto" [Japanese, "Five-Horned Beetle" (Eupatorus gracilicornis)]>>


Last edited by Smash Spirit on Wed Mar 20, 2013 11:11 pm; edited 2 times in total


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Re: Battle Spirits JPN Set 21: BLADE'S EDGE SAGA, Chapter III ~Shining Storm: Radiant Sword Warriors~ [COMPLETE!!]

Post  Smash Spirit on Fri Mar 15, 2013 8:28 pm

***DIAMOND SPIRITS***

[BS21-028] PROBED FALCON {1} -1D
プロード・ファルコン (Puroodo-Farukon)
Common Diamond Light Spirit [D] Armed Machine
Level 1 <1>: 2000BP, Level 2 <3>: 4000BP, Level 3 <5>: 5000BP


(Lv. 3): CHARGE <<Special Light Spirit Ability>> (Diamond Version)
Increase the number of Spirits that get refreshed through your cards' abilities by +1.

The robot that came out to meet us immediately guided us down the path to the Sword.
<<Name Origin:
はやぶさ "Hayabusa" (Japanese, "Peregrine Falcon"), an unmanned spacecraft developed and launched by JAXA (Japan Aerospace Exploration Agency) on 09 May 2003 to get a sample of material from a near-Earth asteroid for analysis>>
—————
[BS21-029] RISHIA KIRIN {2} -1D
リシアキリン (Rishiakirin)
Uncommon Diamond Spirit [D] Giant Beast
Level 1 <1>: 2000BP, Level 2 <3>: 4000BP


(Lv. 1-2): INVINCIBILITY: Ruby/Emerald <Special Diamond Ability>
This Spirit is invincible against the effects of all opposing Spirits, Braves, Nexus, and Spell Cards of the Gem Colors stated above.

(Lv. 2): All of your Amethyst Spirits that have the Special Darkness Spirit Ability RUSH gain the Special Diamond Ability INVINCIBILITY: Ruby/Emerald (These Spirits are invincible against the effects of all opposing Spirits, Braves, Nexus, and Spell Cards of the Gem Colors stated above).
The black minerals that cover this creature's body protect it from fires and harsh winds.
<<Name Origin:
麒麟 "Kirin" (Japanese, "giraffe")>>
—————
[BS21-030] MACHA THE CRIMSON GODDESS {3} -1D
真紅の女神マッハ (Shinku no Megami Mahha)
Uncommon Diamond Spirit [D] Ice Princess
Level 1 <1>: 3000BP, Level 2 <3>: 5000BP, Level 3 <5>: 7000BP


During Your Opponent's Attack Phase (Lv. 1-2-3): This Spirit can block enemy Spirits even when exhausted.
(Lv. 2-3): INVINCIBILITY (Ruby/Amethyst) <Special Diamond Ability>
This Spirit is invincible against the effects of all opposing Spirits, Braves, Nexus, and Spell Cards of the Gem Colors stated above.

Her continuously dancing form on the battlefield demonstrates her dauntless courage, yet not even for a second does she lose her elegance.
<<Name Origin: "Macha" (pronounced like the German "Mach" with an extra "ah"), an ancient Irish goddess of war, horses, and sovereignty; many figures named Macha appear throughout Irish mythology, historic tradition, and legends, all believed to have come from the same goddess>>

—————
[BS21-031] DIVINE MECH GAEBOLG {3} -2D
神機ゲイボルグ (Shinki Geiborugu)
Common Diamond Light Spirit [D] Armed Machine
Level 1 <1>: 3000BP, Level 2 <2>: 6000BP


(Lv. 2): CHARGE <<Special Light Spirit Ability>> (Diamond Version)
Increase the number of Spirits that get refreshed through your cards' abilities by +1.

A small sacred machine that serves a divine spearman. Devoting everything to its wielder, it transforms itself into a mighty spear.
<<Name Origin: "Gáe Bulg" (Gaelic, "Death Spear"), the legendary spear wielded by the hero Cú Chulainn; made from the bones of a sea monster (Irish mythology: the Ulster Cycle)>>

—————
[BS21-032] HUNTER DOGMECH ASTERIO VENERA UNIT 09 {3} -2D
猟犬機アステリオ・ベネラ9号 (Ryoukenki Asuterio-Benera Kyuugou)
Common Diamond Spirit [D] Armed Machine/Astral Soul
Level 1 <1>: 2000BP, Level 2 <2>: 4000BP, Level 3 <5>: 7000BP

{Featured Constellation: Canes Venatici, "the Hunting Dogs"}

During Your Opponent's Attack Phase (Lv. 1-2-3): When one of your opponent's Spirits attacks, refresh one of your "Astral Soul" Attribute Spirits.
Upon unveiling astral power, the common Royal Guard Mechs received enhanced skills in detecting enemies that far surpassed all others, almost as if they became a pack of mechanized hunting hounds.
<<Name Origin (Fusion): "Asterion" (an alternate name for "Beta Canum Venaticorum," the second-brightest star in the constellation Canes Venatici) + "Beнepa-9" (Venera-9, Russian: "Venus 9;" an unmanned space probe launched by the USSR on 8 June 1975 on a mission to observe Venus)>>

—————
[BS21-033] ROYAL GUARD MECH GENESHIELD {4} -2D
近衛機ジェネシールド (Konoeki Jeneshiirudo)
Common Diamond Light Spirit [D] Armed Machine
Level 1 <1>: 3000BP, Level 2 <2>: 5000BP, Level 3 <4>: 6000BP


(Lv. 1-2-3): CHARGE <<Special Light Spirit Ability>> (Diamond Version)
Increase the number of Spirits that get refreshed through your cards' abilities by +1.

When Blocking (Lv. 2-3): When you destroy only an enemy Spirit based on Battle Point difference, return one enemy Spirit to your opponent's hand.
"The restoration process is running smoothly; even the Machines in this country are starting up again. Now we can resume our search." —The Murmurs of Lapis, the Third of the Month of Uzuki—
—————
[BS21-034] DIVINE MECH DIAREEN THE CLAIRVOYANT {5} -2D
天眼機神ディアリーン (Tengan-Kishin Diariin)
Master Rare Diamond Spirit [D] Armed Machine
Level 1 <1>: 5000BP, Level 2 <2>: 7000BP, Level 3 <4>: 9000BP


During Your Opponent's Attack Phase (Lv. 1-2-3): When one of your Diamond Spirits blocks, that Spirit gains +3000BP.
During Your Opponent's Attack Phase (Lv. 3): All of your opponent's non-Brave-Fused Spirits must attack this turn if able.
A gun shot resounds. The enemies rush in on the shooter. All that remains is to snipe them down.
<<Name Origin: "Diorraing mac Dobar" (first name pronounced "Dearing"), friend and attendant of Fionn mac Cumhaill and member of the legendary Knights of Fianna; said to have had the ability of clairvoyance (he could see events happening from a long distance as well as events in the future) (Irish mythology)>>

—————
[BS21-035] NEGA KANGAROO {6} -3D
ネガ・カンガル (Nega-Kangaru)
Common Diamond Spirit [D] Machine Beast
Level 1 <1>: 5000BP, Level 2 <4>: 9000BP


When Blocking (Lv. 1-2): This Spirit gains +5000BP.
Everyone here is on high alert ever since the Sacred Sword robbery in the Slivery White Lands of Ginpaku. Because of this, preparations are well arranged for a head-on assault against the Invaders.
—————
[BS21-036] SWORD SAINT ZANBAR KONG {7} -3D
十剣聖ザンバー・コング (Jukkensei Zanbaa-Kongu)
Rare Diamond Darkness Spirit [D] Swordsman/Machine Beast
Level 1 <1>: 6000BP, Level 2 <2>: 7000BP, Level 3 <4>: 10,000BP


When This Spirit Attacks (Lv. 2-3): Return one of your opponent's Nexus to his/her hand.
Darkness Spirit Ability RUSH Conditions: "Emerald or Sapphire Gem Symbol"
If either of the above conditions are currently available on your Field, proceed to activate the following effects.

(Emerald Gem Symbol): Exhaust one enemy Spirit.
(Sapphire Gem Symbol): Once per turn, you can refresh this Spirit by exhausting one of your Nexus Cards.
[BRAVE FUSION] During Your Opponent's Attack Phase (Lv. 3): When one of your Brave Spirits destroys only an enemy Spirit based on Battle Point difference, send one of your opponent's Life Cores to his/her Reserve.
He's unleashed his signature move that even topples entire fortresses—次元連斬 Jigen Renzan ("Dimension Slash")!!
<<Name Origin:
ザンバー "Zanbar," an abbreviated form of 斬馬刀 "Zanbatou" (Japanese: "horse-slaying sword," from the Mandarin Chinese "Zhănmădāo"), an especially large blade designed for combat against mounted warriors; prominently featured in various works of Japanese anime & manga>>


Last edited by Smash Spirit on Sun Mar 24, 2013 12:25 am; edited 3 times in total


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Re: Battle Spirits JPN Set 21: BLADE'S EDGE SAGA, Chapter III ~Shining Storm: Radiant Sword Warriors~ [COMPLETE!!]

Post  Smash Spirit on Fri Mar 15, 2013 8:47 pm

***TOPAZ SPIRITS***

[BS21-037] KAMELON-PAN {2} -1T
カメロンパン (Kameronpan)
Common Topaz Spirit [color][T][/color] Sweetling
Level 1 <1>: 2000BP, Level 2 <3>: 3000BP


When Destroyed (Lv. 1-2): Draw a card from your deck.
I'm curious about this guy's shell's tastiness—I mean, firmness. Is it rugged, or is it more crunchy?
<<Translator's Note: The original Japanese flavor text involves a pun on the homophonic words (different words with the same pronunciation) "food texture" (
食感 shokkan) and "sense of touch" (触感 shokkan).>>
<<Name Origin (Fusion):
"Kame" (Japanese, "turtle") + メロンパン "Melonpan" (a type of Japanese sweet bun pastry covered in a thin layer of cookie dough, made to have the appearance of a canteloupe or some other type of melon; has gained popularity in China, Taiwan, and Latin America; typically NOT melon-flavored, but this has changed in recent years; other variations include chocolate, chocolate chip, caramel, maple syrup, whipped cream, custard-filled, etc....)>>

—————
[BS21-038] BODYANOI {2} -2T
ボジャノーイ (Bojanooi)
Common Topaz Spirit [T] Imaginary Beast
Level 1 <1>: 2000BP, Level 2 <2>: 3000BP, Level 3 <4>: 5000BP


"We're hiding out in the Brass Country of Oudou.... As of right now, the military forces of Oudou and Anryoku are warring with each other...." —The Mutterings of Luchiru, the Fifth of the Month of Shimotsuki—
<<Name Origin: "Boдянóй (Vodyanoy: Russian, 'watery')," a male water spirit (usually depicted as a naked old man covered in algae and muck with long hair, a greenish beard, webbed paws for hands, a fish tail, and eyes that burn like red-hot coal) who rides down his river on a half-sunk log; famous for breaking dams, washing away water mills, and drowning people and animals when angered (Slavic mythology); also known as "Vadzyanik" (Belarusian), "Vodianyk" (Ukrainian), "Wodnik" (Polish), "Vodník" (Czech/Slovak), "Vodnik" (Bulgarian/Macedonian), "Povodni Mož" (Slovenian), or "Vodenjak" (Serbian) [Many languages in Middle Europe use the same word to refer to the zodiac sign Aquarius]>>

—————
[BS21-039] RISELLE THE ANGEL {3} -1T
天使リセル (Tenshi Riseru)
Uncommon Topaz Light Spirit [T] Divine Spirit
Level 1 <1>: 1000BP, Level 2 <3>: 3000BP


During Your Attack Phase (Lv. 1-2): This Spirit cannot attack.
(Lv. 1-2): CHARGE <<Special Light Spirit Ability>> (Topaz Version)
Strengthen the Battle Point depleting abilities of your cards by a further –1000BP.

During Each Attack Phase (Lv. 2): All of your "Divine Spirit" Attribute Spirits gain +2000BP.
The continuing collapse of the celestial realm, and the invasion of the Black Mass... Even the Angels have struggled to find answers to these grave problems.
—————
[BS21-040] GATEAUBLEPAS {3} -2T
ガトーブレパス (Gatooburepasu)
Common Topaz Spirit [T] Imaginary Beast
Level 1 <1>: 1000BP, Level 2 <2>: 2000BP, Level 3 <3>: 3000BP


When This Spirit Attacks (Lv. 1-2-3): HOLY LIFE <Special Topaz Ability>
When your opponent loses a Life Core due to this Spirit's attack, add one Core from the Void to your Life.

He looked to be quite the intimidating beast at first glance, but after listening to our situation, he gladly carried us to the center of town.
<<Possible Name Origin (Fusion): "Gâteau" (French: "cake") + "Catoblepas" [from the Greek "katablépō" (to look downwards); a legendary creature from Ethiopia with the body of a buffalo and the head of a wild boar (due to its heavy head, it is always looking down); its stare or breath can kill people or turn them to stone]>>

—————
[BS21-041] ADPENTAN & CHARLES {4} -2T
アドペンタン&チャール (Adopentan ando Chaaru)
Common Topaz Spirit [T] Song Bird/Divine Spirit
Level 1 <1>: 3000BP, Level 2 <3>: 5000BP, Level 3 <4>: 6000BP


(Lv. 1-2-3): When any enemy Spirit is reduced to zero Battle Points for the first time this turn, draw a card from your deck.
During Your Opponent's Attack Phase (Lv. 2-3): None of your opponent's Spirits can get refreshed.
The long journey this Pentan and this Angel have traveled on has forged a friendship that overcomes the boundaries set by being different species. ...Just what kind of conversation could they be having?
—————
[BS21-042] SWORD SAINT NARASIMHA {5} -3T
十剣聖ナラシンハ (Jukkensei Narashinha)
Master Rare Topaz Darkness Spirit [T] Swordsman/Imaginary Beast
Level 1 <1>: 4000BP, Level 2 <2>: 5000BP, Level 3 <3>: 7000BP


When This Spirit Attacks (Lv. 1-2-3): This Spirit cannot be blocked by any enemy Lv. 1 Spirit.
[BRAVE FUSION] When This Spirit Brave Attacks: Return one 2-Core-Cost Spirit in your Trash back to your hand.
Darkness Spirit Ability RUSH Conditions: "Emerald Gem Symbol"
If the above conditions are currently available on your Field, proceed to activate the following effect.

(Emerald Gem Symbol): Exhaust one of your opponent's Spirits.
In contrast with how he looks, he easily slips through gaps between enemy lines and lays the smackdown on his foes.
<<Name Origin: "Narasimha" (Original Sanskrit: Nṛsiṃha), a half-man half-lion avatar of the Hindu god Vishnu and one of the most popular deities in all Hinduism; known as the "Great Protector" who defends his devotees in their time of need>>

—————
[BS21-043] DARK IBERIX {5} -3T
ダーク・アイベリックス (Daaku-Aiberikkusu)
Common Topaz Darkness Spirit [T] Imaginary Beast
Level 1 <1>: 3000BP, Level 2 <2>: 4000BP, Level 3 <3>: 6000BP


When This Spirit Attacks (Lv. 2-3): This Spirit cannot be blocked by a Level 1 or Level 2 enemy Spirit.
Darkness Spirit Ability RUSH Conditions: "Emerald Gem Symbol"
If the above conditions are currently available on your Field, proceed to activate the following effect.

(Emerald Gem Symbol): Exhaust one enemy Spirit.
This is the worst.... The Anryoku Army already made off with this country's Sword before we could get to it.
<<Remake Origin: [BS06-059] Iberix the Clever Beast>>

—————
[BS21-044] PERIL BEAST TOUKOTSU {6} -3T
凶獣トウコツ (Kyoujuu Toukotsu)
Common Topaz Darkness Spirit [T] Imaginary Beast
Level 1 <1>: 4000BP, Level 2 <2>: 5000BP


When Blocking (Lv. 1-2): Search for one Topaz Spell Card in your Trash and return it to your hand.
Darkness Spirit Ability RUSH Conditions: "Emerald or Diamond Gem Symbol"
If either of the above conditions are currently available on your Field, proceed to activate the following effects.

(Emerald Gem Symbol): Add a Core from the Void to this Spirit.
(Diamond Gem Symbol): Return an enemy Spirit with 4000BP or less back to your opponent's hand.
To a ruffian like Toukotsu who has no self-control, there is no boundary between enemy and ally. Everything within his attack range is just another obstacle to mow down.
<<Name Origin:
檮杌 "Táowù" (Japanese pronunciation: "Toukotsu"), one of the Four Beast Deities of Evil (Chinese mythology); depicted as having a tiger's body, a man's face, long boar-like fangs, and a long tail; typically reckless and stubborn minded, it always fights to the death and never retreats from battle>>
—————
[BS21-045] CAPHOPEIA, ANGEL OF BEAUTY {6} -3T, -1E
美の天使カフオペイア (Bi no Tenshi Kafuopeia)
Rare Topaz Spirit [T] Divine Spirit/Astral Soul
Level 1 <1>: 5000BP, Level 2 <3>: 6000BP, Level 3 <4>: 8000BP

{Featured Constellation: Cassiopeia, "Ethiopian Queen of Unrivaled Beauty"}

When This Spirit Attacks (Lv. 1-2-3): For the duration of this turn, one emeny Spirit loses –3000BP.
During Your Attack Phase (Lv. 2-3): None of your "Astral Soul" Attribute Spirits can be blocked by enemy Spirits with zero Battle Points.
Everything else appears dull by comparison when set before her sensual beauty. It is as if she is the very embodiment of the stars' radiance.
<<Name Origin: "Caph" (from the Arabic word for "palm"), the alternate name for Beta Cassiopeiae, a giant star within the constellation Cassiopeia>>


Last edited by Smash Spirit on Tue Mar 26, 2013 9:47 pm; edited 3 times in total


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Re: Battle Spirits JPN Set 21: BLADE'S EDGE SAGA, Chapter III ~Shining Storm: Radiant Sword Warriors~ [COMPLETE!!]

Post  Smash Spirit on Fri Mar 15, 2013 9:01 pm

***SAPPHIRE SPIRITS***

[BS21-046] YANAKURAGAE {1}
ヤナクラゲー (Yanakuragee)
Common Sapphire Spirit [S] Fusion Beast
Level 1 <1>: 2000BP, Level 2 <4>: 5000BP


During Your Opponent's Attack Phase (Lv. 1-2): None of your opponent's zero-Core-Cost Spirits can attack.
With the sea water continuously decreasing in volume, the sea creatures seek shelter in the hard-to-see ocean floor. They can't survive on land.
<<Possible Name Origin (Fusion):
Yanagi (Japanese: "willow") + 水母 Kurage (Japanese: "jellyfish")>>
—————
[BS21-047] ADOLPHUS THE HERCULEAN GIANT {2} -2S
怪力巨人アドルファス (Kairiki-Kyojin Adorufasu)
Common Sapphire Spirit [S] Fighting Spirit
Level 1 <1>: 2000BP, Level 2 <2>: 4000BP


During Your Attack Phase (Lv. 1-2): When one of your "Fighting Spirit" Attribute Spirits attacks, that Spirit gains +2000BP and your opponent must discard the top card of his/her deck.
I finally see how this country's cities and roads could be rebuilt and fixed in the blink of an eye. It's because there are countless Giants here that, true to the old phrase, possess "the strength of a hundred men."
—————
[BS21-048] RYUUGUU-USHI {3} -1S
リュウグウウシ (Ryuuguu'ushi)
Common Sapphire Darkness Spirit [S] Fusion Beast
Level 1 <1>: 3000BP, Level 2 <2>: 4000BP, Level 3 <4>: 6000BP


When in Battle (Lv. 1-2-3): For the duration of this battle, none of your opponent's Spirits can be refreshed.
Darkness Spirit Ability RUSH Conditions: "Amethyst Gem Symbol"
If the above conditions are currently available on your Field, proceed to activate the following effect.

(Amethyst Gem Symbol): Send a Core from an enemy Spirit to your opponent's Reserve.
I have often heard that living beings evolve in order to adapt to their environment, but I never thought simply capturing sea creatures equaled the same thing.
<<Name Origin:
竜宮海牛 "Ryuuguu-Umiushi" (Roboastra gracilis), one of over 3000 colorful species of marine gastropod mollusks (sea slugs) that shed their shell after the larval stage referred to as "Nudibranchs" after their Latin class name [the Japanese name literally translates to "Sea Cow of the Dragon Palace"]>>
—————
[BS21-049] NAPOLEO, ENGRAVER OF THE SEA {3} -3S
海の彫刻家ナポレオ (Umi no Choukokuka Naporeo)
Common Sapphire Spirit [S] Creator
Level 1 <1>: 4000BP, Level 2 <4>: 7000BP, Level 3 <6>: 9000BP


It's for times like today that he wants to leave his mark. Amidst all the commotion, he silently creates his sculpture.
—————
[BS21-050] GELGOROTH {4} -2S
ゲル・ゴロス (Geru-Gorosu)
Common Sapphire Darkness Spirit [S] Fusion Beast
Level 1 <1>: 3000BP, Level 2 <4>: 6000BP


When Summoned (Lv. 1-2): Destroy an enemy Spirit with a Core Cost of 3.
Darkness Spirit Ability RUSH Conditions: "Ruby or Amethyst Gem Symbol"
If either of the above conditions are currently available on your Field, proceed to activate the following effects.

(Ruby Gem Symbol): Destroy one of your opponent's Nexus.
(Amethyst Gem Symbol): Draw a card from your deck.
We unearthed the minerals that are used as the raw materials for a Sacred Sword's Jewel in a place where the sea water is all dried up. What an ironic turn of events: the key to solving the Global Incident was found because of the Incident.
<<Name Origin: "Gol-goroth" (nicknames: "the Forgotten Old One," "God of the Black Stone"), an ancient deity who appears as a gigantic black toad-like creature with an impossibly malevolent glare (Cthulhu Mythos)>>

—————
[BS21-051] DARK SQUALO {4} -2S
ダーク・スクアーロ (Daaku-Sukuaaro)
Common Sapphire Spirit [S] Fusion Beast
Level 1 <1>: 3000BP, Level 2 <4>: 6000BP


(Lv. 2): Treat this Spirit as a Sapphire Spirit as well as a Ruby Spirit.
I'm witnessing variant Spirits with attitudes fiercer and more violent than ever. This is because since haven't found the Sacred Sword yet, the ocean's environment has turned more sinister.
<<Name Origin: "Squalo-," a prefix derived from "squalus" (Latin: "shark")>>
<<Remake Origin: [BS18-049] Gladdy Squalo>>

—————
[BS21-052] SWORD SAINT BULLED SAINOS {5} -3S
十剣聖ブールド・サイノス (Jukkensei Buurudo-Sainosu)
Master Rare Sapphire Spirit [S] Swordsman/Beast Head
Level 1 <1>: 4000BP, Level 2 <3>: 7000BP, Level 3 <5>: 9000BP


During Each Attack Phase (Lv. 1-2-3): When your opponent activates a Burst Trigger, destroy one of your own "Fusion Beast" Attribute Spirits to cancel the Burst Card's activation and discard it.
[BRAVE FUSION] When in Battle (Lv. 2-3): This Spirit gains +2000BP for every "Fusion Beast" Attribute Spirit you have on the Field.
Using both his sword and his entire body as a weapon, he rushes into battle in a furious charge attack, giving his enemies no chance to even dodge much less strike back.
—————
[BS21-053] STAREATER YASHIGANIDO {5} -3S
星喰いのヤシガニド (Hoshikui no Yashiganido)
Uncommon Sapphire Darkness Spirit [S] Fusion Beast
Level 1 <1>: 3000BP, Level 2 <4>: 8000BP


When Summoned (Lv. 1-2): Destroy one enemy Spirit with the "Divine Spirit" Attribute.
Darkness Spirit Ability RUSH Conditions: "Amethyst Gem Symbol"
If the above conditions are currently available on your Field, proceed to activate the following effect.

(Amethyst Gem Symbol): Destroy one enemy Spirit with the "Astral Soul" Attribute.
(Lv. 2): Your opponent cannot activate the Special Light Spirit Ability CHARGE of any of his/her Spirits.
"The sea is gradually disappearing.... Those that live in the sea are also perishing one after the other...." —The Mutterings of Luchiru, the Fourth of the Month of Shiwasu—
<<Name Origin:
椰子蟹 "Yashigani" [Japanese: "Coconut Crab" (Birgus latro), a.k.a. "Robber Crab/Palm Thief"], a species of hermit crab that is the largest land-living arthropod in the world [2 meters in length, weighs up to 4.1kg (9lbs)]; found on islands across the Indian Ocean and parts of the Pacific Ocean>>
—————
[BS21-054] HERAKRAS THE OUTSTANDING GIANT {6} -4S, -1A
英傑巨人ヘラクラス (Eiketsu-Kyojin Herakurasu)
Rare Sapphire Spirit [S] Fighting Spirit/Astral Soul
Level 1 <1>: 6000BP, Level 2 <3>: 8000BP, Level 3 <5>: 10,000BP

{Featured Constellation: Hercules, "the Demigod Hero"}

(Lv. 1-2-3): When your opponent uses an effect that increases the number of cards in his/her hand, your opponent must discard one card from his/her deck for each card he/she adds to his/her hand.
During Your Attack Phase (Lv. 2-3): When the attack of one of your "Astral Soul" Attribute Spirits successfully deals Life Core Damage to your opponent, discard a number of cards from the top of your opponent's deck equal to your attacking Spirit's Core Cost.
The young warrior who inherited the Power of the Stars passed through twelve great trials and earned his place in the legion of heroes.


Last edited by Smash Spirit on Tue Mar 26, 2013 1:17 am; edited 2 times in total


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Re: Battle Spirits JPN Set 21: BLADE'S EDGE SAGA, Chapter III ~Shining Storm: Radiant Sword Warriors~ [COMPLETE!!]

Post  Smash Spirit on Fri Mar 15, 2013 9:08 pm

***BRAVES***

[BS21-055] GOLDNIC EAGLE {3} -2R
ゴルニック・イーグル (Gorunikku-Iiguru)
Common Ruby Brave: Flying Fang
Level 1 <1>: 3000BP, BRAVE <0>: +3000BP


When This Brave is Summoned (Lv. 1): Destroy one of your opponent's Nexus.
BRAVE FUSION: 3+ Core Cost
[BRAVE FUSION] When This Spirit Brave Attacks: This Spirit gains +5000BP.
A thousand blades from the Vermillion Territories are used to make Goldnic Eagle's wind-cutting wings.
—————
[BS21-056] PTERANOSTONE {5} -2R, -2E
プテラノストーン (Puteranosutoon)
Uncommon Ruby Brave [R] Machine Dragon
Level 1 <1>: 4000BP, BRAVE <0>: +3000BP


When This Brave is Summoned (Lv. 1): Destroy two enemy Spirits with 3000BP or less.
BRAVE FUSION: 4+ Core Cost
At last, a weapon that can withstand the scorching heat of magma is complete. The only problem is, since it's not perfect, it can only attack with its beak.
—————
[BS21-057] INFERNAL BEASTKNIGHT SITRI {3} -2A
冥獣騎シトリー (Meijuuki Shitorii)
Rare Amethyst Brave: Infernal Lord
Level 1 <1>: 2000BP, BRAVE <0>: +0BP


BRAVE FUSION: 3+ Core Cost
[BRAVE FUSION] When Destroyed: Exhaust two enemy Spirits.
In response to new intruders, he awakens from his deep slumber.
<<Name Origin: "Sitri," a Great Prince of Hell (reigns over 60 demon legions) who causes men to love women and vice versa, but also mocks women by revealing their secrets; depicted with the face of a leopard and the wings of a griffin (demonology, Ars Goetia)>>

—————
[BS21-058] GARGOYLUS {4} -2A, -1S
ガーゴイラス (Gaagoirasu)
Common Amethyst Brave [A] Evil Shadow
Level 1 <1>: 2000BP, BRAVE <0>: +2000BP


BRAVE FUSION: 4+ Core Cost
[BRAVE FUSION] When This Spirit Brave Attacks: When this Spirit forces your opponent to discard cards from his/her deck, send one Core on his/her Field to his/her Reserve.
This set of self-automated armor wraps around its wielder leaving not a single space uncovered, providing the perfect defense.
—————
[BS21-059] KARAKURI PELICAN {3} -1E
カラクリペリカン (Karakuri-Perikan)
Common Emerald Brave: Winged Beast
Level 1 <1>: 2000BP, BRAVE <0>: +4000BP


(Lv. 1): While this Brave is in Level 1 Spirit Form, this Spirit gains one Emerald Gem Symbol ("[E]").
BRAVE FUSION: Emerald Gem Symbol
[BRAVE FUSION] When This Spirit Brave Attacks: When you destroy only an enemy Spirit based on Battle Point difference, refresh this Spirit.
It relentlessly transfers water to extinguish the widespreading flames. Yet, almost in retaliation for its efforts, the flames only grow stronger....
<<Name Origin:
からくり "Karakuri," Japanese mechanized puppets>>
—————
[BS21-060] DROCELLAR, INSECTIVOROUS PLANT {4} -2E
食虫草ドロセラー (Shokuchuusou Doroseraa)
Uncommon Emerald Brave [E] Plant Spirit
Level 1 <1>: 5000BP, BRAVE <0>: +3000BP


BRAVE FUSION: 3+ Core Cost
[BRAVE FUSION] When This Spirit Brave Attacks: When your opponent loses a Life Core due to this Spirit's attack, add a Core from the Void to this Spirit.
Landmine plants prey and feast upon those who step on them.
<<Name Origin: "Drosera," a large genus of 194 species of carnivorous plants commonly known as "sundews" (they use mucus on their tentacles that resemble drops of morning dew to lure, capture, and eat unsuspecting insects)>>

—————
[BS21-061] SATELLITE MECH PIONEER V {3} -2D
衛星機パイオニア・Ⅴ (Eiseiki Paionia-Faibu)
Common Diamond Brave: Armed Machine
Level 1 <1>: 3000BP, BRAVE <0>: +3000BP


BRAVE FUSION: Diamond Gem Symbol
[BRAVE FUSION] When Blocking: This Spirit gains +3000BP.
Able to fire in all directions, a satellite mech has no dead space.
<<Name Origin: "Pioneer V," a spin-stabilized space probe in NASA's Pioneer program launched on 11 March 1960 to investigate interplanetary space between the orbits of Earth and Venus>>

—————
[BS21-062] CATAPULT BEAST CROSS BONGO {4} -2D, -1A
弩弓獣クロス・ボンゴ (Dokyuujuu Kurosu-Bongo)
Common Diamond Brave [D] Machine Beast
Level 1 <1>: 3000BP, BRAVE <0>: +3000BP


BRAVE FUSION: 4+ Core Cost
[BRAVE FUSION] When Blocking: Add a Core from the Void to this Spirit. When this Spirit has an Amethyst Gem Symbol ("[A]"), send a Core from your opponent's Field to his/her Reserve.
On all country borders that serve as blockades against the Invaders, countless armories of Armed Machines are stationed along the lines, ready to strike.
—————
[BS21-063] GURUMI PANDA {4} -1T, -1R
ぐるみパンダ (Gurumi Panda)
Common Topaz Brave [T] Toy Beast
Level 1 <1>: 2000BP, BRAVE <0>: +2000BP


BRAVE FUSION: 4+ Core Cost
[BRAVE FUSION]: When your opponent destroys this Spirit, add a Core from the Void to your Life.
"Oh, what a cute panda!" squeals Lapis in delight. Make sure you don't peek inside. ...Understood.
<<Name Origin:
きぐるみ "Kigurumi," a Japanese term for costumed performers who portray cartoon characters, typically animals [from the Japanese 着る "kiru" (to wear) and ぬいぐるみ "nuigurumi" (stuffed toy)]>>
—————
[BS21-064] BURIKI TIGER {4} -3T
ブリキタイガー (Buriki-Taigaa)
Uncommon Topaz Brave: Hunting Beast
Level 1 <1>: 3000BP, BRAVE <0>: +3000BP


(Lv. 1): As long as this Brave is in "Lv. 1 Spirit Form," this Spirit gains one Topaz Gem Symbol ("[T]").
BRAVE FUSION: 3+ Core Cost
[BRAVE FUSION] When This Spirit Brave Attacks: HOLY LIFE <Special Topaz Ability>
When your opponent loses a Life Core due to this Spirit's attack, add one Core from the Void to your Life.

This Spirit is a popular pet due to its cute appearance, but it is also notorious for its great power as a weapon in battle.
<<Name Origin:
ぶりき "Buriki" (Japanese, "tin plate")>>
—————
[BS21-065] DIVE ARMS {3} -2S
ダイブ・アームズ (Daibu-Aamuzu)
Common Sapphire Brave: Artificial Soldier
Level 1 <1>: 2000BP, BRAVE <0>: +4000BP


(Lv. 1): As long as this Brave is in "Lv. 1 Spirit Form," this Spirit gains a Sapphire Gem Symbol ("[S]").
BRAVE FUSION: Sapphire Gem Symbol
[BRAVE FUSION] When This Spirit Brave Attacks: Return one Nexus Card in your Trash back to your hand.
This submarine probe mech sets off on its mission to investigate the sea floor in order to find out if the Global Incident has had any impact on the ocean's depths.
—————
[BS21-066] DEEPSEA DRAGON LABRYS {5} -2S, -2D
深海竜ラブリス (Shinkairyuu Raburisu)
Uncommon Sapphire Brave [S] Fusion Beast
Level 1 <1>: 4000BP, BRAVE <0>: +4000BP


When This Brave is Summoned (Lv. 1): Return all the Diamond and Sapphire Nexus Cards in your Trash back to your hand.
BRAVE FUSION: 4+ Core Cost
Those who enter his territory will be victim to his razor-sharp fangs or a lashing from his rock-solid tail.


Last edited by Smash Spirit on Tue Mar 26, 2013 1:40 am; edited 4 times in total


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Re: Battle Spirits JPN Set 21: BLADE'S EDGE SAGA, Chapter III ~Shining Storm: Radiant Sword Warriors~ [COMPLETE!!]

Post  Smash Spirit on Fri Mar 15, 2013 9:51 pm

***NEXUS CARDS***

[BS21-067] APOLLONIA CAVE TEMPLE {5} -2R, -2T
アポロニア岩窟寺院 (Aporonia Gankutsu Jiin)
Common Ruby Nexus [R]
Level 1 <0>, Level 2 <1>


(Lv. 1-2): When this Nexus gets destroyed by your opponent, destroy one enemy Spirit with 10,000BP or less.
During Your Attack Phase (Lv. 2): When one of your Spirits with either the Special Light Spirit Ability CHARGE or the Special Darkness Spirit Ability RUSH attacks, destroy one enemy Spirit with 1000BP or less.
A statue and temple built to worship the Dragons that once ruled the world. Visitors still come to this shrine to this day, with no signs of decreasing anytime soon.
<<Translator's Note: Sieg Apollodragon gets his own shrine? SWEET!! Cool >>

—————
[BS21-068] DARK COFFIN CAVERNS {3} -2A
黒き棺桶洞 (Kuroki Kan'okedou)
Common Amethyst Nexus [A]
Level 1 <0>, Level 2 <2>


During Your Opponent's Attack Phase (Lv. 1-2): All of your Spirits with the Special Amethyst Ability CURSE receive the following changes to said ability: "When Blocking: CURSE (Alternate Version) When the Battle Phase ends, this Spirit destroys one enemy Spirit that attacked while the battle was being resolved."
During Each Attack Phase (Lv. 2): When an enemy Spirit gets depleted (runs out of Cores) due to the effects of one of your Spirits, draw a card from your deck.
Around here, caskets are not buried, they're hung upside down from the cavern ceiling. Aside from those reborn from the dead facing a sheer fall as they crawl out from their graves, this style of burial gives very little problems.
—————
[BS21-069] GREAT RYUUKETSU TREE {3} -1E
リュウケツの大樹 (Ryuuketsu no Daiju)
Uncommon Emerald Nexus [E]
Level 1 <0>, Level 2 <3>


During Each Attack Phase (Lv. 1-2): When in battle, your participating Spirits gain +3000BP.
During Your Attack Phase (Lv. 2): When one of your "Parasite" Attribute Spirits destroys only an enemy Spirit based on Battle Point difference, send one of your opponent's Life Cores to his/her Reserve. This ability does not multiply or stack.
In the gap of land between the countries of Yanagi and Anryoku, there is a giant tree. Many different species reside in this Great Tree, living their lives in peaceful coexistence and helping out each other.
<<Name Origin:
竜血樹 "Ryuuketsuju" [Japanese: "Dragonsblood Tree" (Dracaena draco), a subtropical tree native to the Canary Islands]>>
—————
[BS21-070] FIANNA, AIRCRAFT CARRIER CITY {3} -1D
フィアナ空母都市 (Fiana Kuubo Toshi)
Uncommon Diamond Nexus [D]
Level 1 <0>, Level 2 <2>


During Your Opponent's Attack Phase (Lv. 1-2): All of your Diamond Spirits gain +3000BP.
During Your Opponent's Attack Phase (Lv. 2): When one of your "Armed Machine" Attribute Spirits destroys only an enemy Spirit based on Battle Point difference, send one of your opponent's Life Cores to his/her Reserve. This ability does not multiply or stack.
The massive aircraft carrier city stopped functioning after being affected by the Global Incident. Now, under Kugelhorn's command, the city lifts off once more.
<<Name Origin: "Knights of Fianna;" "Fianna" (sinugular form "fian") were small semi-independent bands of warriors featured throughout Irish and Scottish mythology, most notably those seen in the Fenian Cycle stories led by Fionn mac Cumhaill>>

—————
[BS21-071] FOUR CLOUD HERMITAGE {3} -1T
四雲庵 (Shiun'an)
Common Topaz Nexus [T]
Level 1 <0>, Level 2 <1>


During Your Start Phase (Lv. 1-2): Add a Core from the Void to your Reserve by discarding an "Imaginary Beast" or "Astral Soul" Attribute Spirit Card from your hand. This ability can only be used once per turn.
During Your Main Phase (Lv. 2): When you summon a Spirit with a Core Cost of 7 or higher, this Nexus now has three Topaz Gem Symbols ("[TTT]").
Built upon clouds that float high in the skies, these dwellings are where the Celestials, or rather the Celestial Beasts, reside. Where they go to next is always left to the clouds, so their exact location is a never-ending mystery.
—————
[BS21-072] SEAFOREST OF CORAL {5} -2S, -1A
珊瑚の樹海 (Sango no Jukai)
Uncommon Sapphire/Amethyst Nexus {SA}
Level 1 <0>, Level 2 <2>


During Your Attack Phase (Lv. 1-2): When one of your Sapphire Spirits with the Special Darkness Spirit Ability RUSH attacks, you may draw a card from your deck. If you draw a card using this ability, discard a card from your hand.
During Your Attack Phase (Lv. 2): By sending one of your Life Cores to your Reserve at the start of this Phase, neither player can activate his/her Burst Triggers for the duration of this turn.
It is said that somewhere on the ocean floor there is a bright, vivid place where coral grows in abundance. Once all of my problems and duties are squared away, I would sure love to visit this place.


Last edited by Smash Spirit on Tue Mar 26, 2013 8:20 pm; edited 3 times in total


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Re: Battle Spirits JPN Set 21: BLADE'S EDGE SAGA, Chapter III ~Shining Storm: Radiant Sword Warriors~ [COMPLETE!!]

Post  Smash Spirit on Fri Mar 15, 2013 10:00 pm

***SPELLS***

[BS21-073] BURNING FORCE {5} -2R
バーニングフォース (Baaningu Foosu)
Rare Ruby Spell

Flash Timing: Destroy an enemy Spirit with 4000BP or less.
Darkness Spell Ability RUSH Conditions: "Amethyst or Topaz Gem Symbol"
If either of the above conditions are currently available on your Field, proceed to activate the following effects.

(Amethyst Gem Symbol): You can summon a 7-Core-Cost Spirit from your Trash to the Field. Any "When Summoned" effects your new Spirit may have do not activate when using this ability.
(Topaz Gem Symbol): For the duration of the battle, one of your attacking Spirits cannot be blocked by an enemy Spirit with a Core Cost of 6 or higher.
—————
[BS21-074] VOLCANIC BREAK {5} -2R
ボルカニックブレイク (Borukanikku Bureiku)
Common Ruby Spell

Main Phase: Destroy all of your opponent's Nexus. Draw a card from your deck for each Nexus Card destroyed due to this effect.
Flash Timing: For the duration of this turn, one of your Spirits gains +3000BP.
—————
[BS21-075] DEADLY HEX {4} -2A
デッドリィヘクス (Deddorii Hekusu)
Uncommon Amethyst Spell

Flash Timing: By destroying one of your own Spirits, force your opponent to destroy one of his/her own Spirits.
Darkness Spell Ability RUSH Conditions: "Diamond or Topaz Gem Symbol"
If either of the above conditions are currently available on your Field, proceed to activate the following effects.

(Diamond Gem Symbol): Return one enemy Spirit to your opponent's hand.
(Topaz Gem Symbol): For the duration of this turn, treat one enemy Spirit as being at Level 1.
—————
[BS21-076] SOUL SLIDE {5} -2A
ソウルスライド (Souru Suraido)
Common Amethyst Spell

Flash Timing: Send enough Cores from two enemy Spirits to your opponent's Reserve such that they now have only one Core each remaining.
—————
[BS21-077] VERTICAL WIND {3} -3E
ベロティカルウィンド (Berotikaru Windo)
Common Emerald Spell

Flash Timing: For the duration of this turn, one of your non-Brave-Fused "Winged Beast" Attribute Spirits gains +5000BP, and it returns to your hand should it be destroyed by your opponent.
—————
[BS21-078] BINDING WEB {5} -3E
バインディングウェブ (Baindingu Webu)
Rare Emerald Spell

Flash Timing: Your opponent must exhaust two of his/her Spirits.
Darkness Spell Ability RUSH Conditions: "Ruby or Sapphire Gem Symbol"
If either of the above conditions are currently available on your Field, proceed to activate the following effects.

(Ruby Gem Symbol): Destroy one of your opponent's Nexus.
(Sapphire Gem Symbol): Return one Nexus Card in your Trash back to your hand.
—————
[BS21-079] ETERNAL DEFENSE {3} -3D
エターナルディフェンス (Etaanaru Difensu)
Common Diamond Spell

Flash Timing: Choose one of your Spirits. For the remainder of this turn, your target Spirit can block even when exhausted.
—————
[BS21-080] WHITE OUT {4} -2D
ホワイトアウト (Howaito Auto)
Rare Diamond Spell

Main Phase: Return all opposing Nexus Cards back to your opponent's hand.
Darkness Spell Ability RUSH Conditions: "Emerald or Sapphire Gem Symbol"
If either of the above conditions are currently available on your Field, proceed to activate the following effects.

(Emerald Gem Symbol): Exhaust one enemy Spirit.
(Sapphire Gem Symbol): Your opponent cannot activate a Burst Card whose trigger mechanism is "After Losing a Life Core."
Flash Timing: For the duration of this turn, one of your Spirits gains +3000BP.
—————
[BS21-081] SURPRISE SLAP {3} -1T
サプライズスラップ (Sapuraizu Surappu)
Uncommon Topaz Spell

Flash Timing: Destroy one attacking enemy Spirit in the refreshed position.
Darkness Spell Ability RUSH Conditions: "Emerald or Diamond Gem Symbol"
If either of the above conditions are currently available on your Field, proceed to activate the following effects.

(Emerald Gem Symbol): Exhaust two enemy Spirits who have a Core Cost of 3.
(Diamond Gem Symbol): Choose a target enemy Spirit. For the duration of this turn, the target Spirit cannot deal Life Core Damage to you.
—————
[BS21-082] LIFE DREAM {4} -2T
ライフドリーム (Raifu Doriimu)
Rare Topaz Spell

Main Phase: For the duration of this turn, all of your Topaz Spirits gain the following effect: "When This Spirit Attacks: By adding one of your Life Cores to this Spirit, this Spirit cannot be blocked."
Flash Timing: For the duration of this turn, one target enemy Spirit loses –2000BP.
—————
[BS21-083] SAPPHIRE ERODE {2} -1S
サファイアエロード (Safaia Eroodo)
Common Sapphire Spell

Flash Timing: Destroy an enemy Spirit whose Core Cost is less than the number of Nexus Cards you have on the Field.
—————
[BS21-084] RAGING SEA {5} -3S
レイジングシー (Reijingu Shii)
Rare Sapphire Spell

Main Phase: For the duration of this turn, treat one of your Spirits as being at its highest Battle Level.
Darkness Spell Ability RUSH Conditions: "Ruby or Amethyst Gem Symbol"
If either of the above conditions are currently available on your Field, proceed to activate the following effects.

(Ruby Gem Symbol): Draw a card from your deck.
(Amethyst Gem Symbol): Draw a card from your deck.
Flash Timing: For the duration of this turn, one of your Spirits gains +3000BP.


Last edited by Smash Spirit on Tue Mar 26, 2013 8:52 pm; edited 3 times in total


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Re: Battle Spirits JPN Set 21: BLADE'S EDGE SAGA, Chapter III ~Shining Storm: Radiant Sword Warriors~ [COMPLETE!!]

Post  Smash Spirit on Fri Mar 15, 2013 10:20 pm

***X-RARE SPIRITS & SWORD BRAVES***

[BS21-X01] SHINING DRAGON ARC, LUMINOUS DRAGON EMPEROR {7} -4R
光輝龍皇シャイニング・ドラゴン・アーク (Kouki-Ryuu'ou Shainingu-Doragon-Aaku)
X-Rare Ruby Light Spirit [R] Astral Dragon
Level 1 <1>: 6000BP, Level 2 <3>: 10,000BP, Level 3 <4>: 13,000BP


During Your Attack Phase (Lv. 1-2-3): All of your Ruby Spirits with the Special Light Spirit Ability CHARGE gain one Ruby Gem Symbol ("[R]").
When This Spirit Attacks (Lv. 2-3): Destroy one opposing Spirit with 10,000BP or less.
(Lv. 3): CHARGE <<Special Light Spirit Ability>> (Ruby Version)
Increase the maximum value of Battle Point based destroyer abilities of your cards by +1000BP.

From his shining wings, a new light bursts forth. The time has come for his true power to awaken!
—————
[BS21-X02] TWINHEADED DRAGONKING BAI-JIAO {5} -3A
双頭の龍王バイ・ジャオウ (Soutou no Ryuu'ou Bai-Jaou)
X-Rare Amethyst Spirit [A] Dark Snake
Level 1 <1>: 3000BP, Level 2 <2>: 4000BP, Level 3 <4>: 6000BP


(Lv. 1-2-3): All of your "Dark Snake" Attribute Spirits gain the following effect: "When This Spirit Attacks: CURSE <Special Amethyst Ability> When the Battle Phase ends, this Spirit destroys one enemy Spirit that blocked while the battle was being resolved."
When Destroyed (Lv. 1-2-3): You may return this Spirit back to your hand.
During Your Attack Phase (Lv. 2-3): When attacking, all of your Spirits with the Special Amethyst Ability CURSE can choose a target exhausted enemy Spirit to attack.
Its two heads that govern over death and rebirth represent the double helix of life.
<<Possible Name Origin:
白蛟 "Bái Jiāo" (Mandarin Chinese: "White Rain Dragon")>>
—————
[BS21-X03] SABLETREE DEITY KUWAGA RAVNA {4} -2E
黒樹神クワガ・ラブナ (Kokujushin Kuwaga-Rabuna)
X-Rare Emerald Darkness Spirit [E] Parasite/Shell Insect
Level 1 <1>: 3000BP, Level 2 <3>: 5000BP, Level 3 <5>: 8000BP


Flash Timing: HIGH SPEED (Special Emerald Ability)
During the Flash Timing Phase, you can summon this Spirit from your hand to the Field. All Cores required for summoning this Spirit must be paid from your Reserve when using this ability.

When This Spirit Attacks (Lv. 2-3): Your opponent cannot activate a Burst Trigger effect.
Darkness Spirit Ability RUSH Conditions: "Ruby or Sapphire Gem Symbol"
If either of the above conditions are currently available on your Field, proceed to activate the following effects.

(Ruby Gem Symbol): Draw a card from your deck.
(Sapphire Gem Symbol): You can refresh this Spirit once per turn by exhausting one of your Nexus Cards.
Just one of his humongous tree-like horns is enough to slice through almost anything.
<<Name Origin:
鍬形 "Kuwagata" (Japanese, "Stag Beetle")>>
—————
[BS21-X04] LIGHTSPEAR MECHALORD KUGELHORN {7} -3D
槍光機神クーゲル・ホルン (Soukou-Kishin Kuugeru-Horun)
X-Rare Diamond Light Spirit [DD] Armed Machine
Level 1 <1>: 5000BP, Level 2 <2>: 7000BP, Level 3 <4>: 11,000BP


(Lv. 1-2-3): All of your Spirits with the Special Light Spirit Ability CHARGE are invincible against your opponent's effects.
(Lv. 2-3): CHARGE <<Special Light Spirit Ability>> (Diamond Version)
Increase the number of Spirits that get refreshed through your cards' abilities by +1.

During Your Opponent's Turn (Lv. 3): When your opponent uses a Spell Card, send two Cores from this Spirit to your Trash to cancel the Spell's effect.
His spear of light is his strength to protect others. He won't let himself kneel down to just anyone.
<<Name & Concept Origin (Fusion): "Kugel Horn" (German, literally "bullet horn") + "Cú Chulainn" (Irish for "Culann's Hound," pronounced "Koo Hullin"), son of the god Lugh; known for killing Culann's fierce guard dog in self-defense before offering to take its place until a replacement hound can be raised (hence his name); single-handedly defended Ulster against the armies of Queen Medb of Connacht at the young age of 17; famous for his terrifying battle frenzy (Irish mythology, the Ulster Cycle)>>

—————
[BS21-X05] BEHEMOTH, GAIA BEAST DEITY {8} -5T
陸獣神ベヒモス (Rikujuushin Behimosu)
X-Rare Topaz Spirit [TT] Imaginary Beast
Level 1 <1>: 6000BP, Level 2 <3>: 12,000BP, Level 3 <8>: 20,000BP


During Your Attack Phase (Lv. 1-2-3): Treat all of your opponent's Spirits as if they were at Level 1.
When This Spirit Attacks (Lv. 2-3): This Spirit cannot be blocked by an enemy Spirit with only one Core on it.
Darkness Spirit Ability RUSH Conditions: "Emerald Gem Symbol"
If the above conditions are currently available on your Field, proceed to activate the following effect.

(Emerald Gem Symbol): Exhaust all enemy Spirits with a Core Cost of 4 or less.
The ruler of all lands, even the land that continues beyond the horizon, is the Incarnation of the Earth.
<<Name Origin: "Behemoth," an extremely large and powerful beast featured in the Holy Bible's Old Testament (Book of Job, Chapter 40: Verses 15–24)>>

—————
[BS21-X06] CHIMAERAN OCEAN DEITY DIST-RUKKTION {8} -4S
異海神ディスト・ルクション (Ikaishin Disuto-Rukushon)
X-Rare Sapphire Darkness Spirit [SS] Fusion Beast
Level 1 <1>: 6000BP, Level 2 <2>: 9000BP, Level 3 <5>: 14,000BP


When This Spirit Attacks (Lv. 1-2-3): Destroy an enemy Spirit with a Core Cost of 5 or less.
Darkness Spirit Ability RUSH Conditions: "Ruby or Amethyst Gem Symbol"
If either of the above conditions are currently available on your Field, proceed to activate the following effects.

(Ruby Gem Symbol): Destroy one enemy Spirit that has the Special Light Spirit Ability CHARGE.
(Amethyst Gem Symbol): Destroy one exhausted enemy Brave Spirit.
(Lv. 2-3): All of your opponent's Brave Cards now have a "7+ Core Cost" requirement to perform Brave Fusion.
The dimension created by the God of the Chimaeran Ocean is his absolute domain where no one may interfere.
—————
[BS21-X07] CROWN SOLAR, SHINING SWORD OF THE HEAVENS {5} -2D
天空の光剣クラウン・ソーラー (Tenkuu no Kouken Kuraun-Sooraa)
X-Rare Diamond Light Sword Brave [D] Exalted Sword
Level 1 <1>: 5000BP, BRAVE <0>: +7000BP


(Lv. 1): CHARGE <<Special Light Brave Ability>> (Diamond Version)
Increase the number of Spirits that get refreshed through your cards' abilities by +1.

BRAVE FUSION: 5+ Core Cost
[BRAVE FUSION]: CHARGE <<Special Light Brave Ability>> (Diamond Version)
Increase the number of Spirits that get refreshed through your cards' abilities by +1.

[BRAVE FUSION] When in Battle: Refresh one of your Spirits that is not Brave Fused.
A Sacred Sword that gives respect to the skies, the light that it shines grants the wounded the strength to rise back up again.
<<Name & Concept Origin: "Claíomh Solais" (Irish, "Sword of Light;" pronounced "Kleeve Sollish"), a shining blade that appears in a number of Irish and Scottish Gaelic folktales>>

—————
[BS21-X08] ABYSS APOCALYPSE, GIANT SABER OF THE DARK DEPTHS {5} -3S
深淵の巨剣アビス・アポカリプス (Shin'en no Kyoken Abisu-Apokaripusu)
X-Rare Sapphire Sword Brave [S] Exalted Sword
Level 1 <1>: 5000BP, BRAVE <0>: +5000BP


When This Brave is Summoned (Lv. 1): For the duration of this turn, treat all of your Spirits as being at their highest Battle Level.
BRAVE FUSION: 5+ Core Cost
[BRAVE FUSION]: Your opponent can only activate Burst Cards that are the same Gem Color as the Gem Symbol(s) currently on his/her Field; the same policy applies for activating his/her Spell Cards.
This large blade that sleeps in the deepest reaches of the ocean showed its form when the sea dried up.

***Extra Campaign Promo Card (Vending Machines/In-Store Purchase)***

[CP13-01] MINI-SPIRITS' SPECIAL ASSAULT SQUADRON {2} -1R
ミニーズ特攻隊 (Miniizu Tokkoutai)
Promo Ruby Light Spirit [R] Reptile Beast/Astral Dragon/Winged Dragon
Level 1 <1>: 1000BP

<Debut Campaign Appearance: "Here They Come! Chibi-Spirit Army Campaign" (08 March 2013)>

**When deckbuilding, you can insert as many copies of "Mini-Spirits' Special Assault Squadron" in your deck as you wish.**
(Lv. 1): CHARGE <<Special Light Spirit Ability>> (Ruby Version)
Increase the maximum value of Battle Point based destroyer abilities of your cards by +1000BP.

(Lv. 1): For each copy of "Mini-Spirits' Special Assault Squadron" you have on the Field, this Spirit gains +1000BP.
So what if we're small! When we combine our powers, we each gain the strength of a hundred warriors!!
<<Translator's Note: The card's artwork, which extends outward sideways—a first in Battle Spirits—features all of the zero-Core-Cost Ruby Spirits that made their appearance in the multiple anime seasons of the franchise ([BS01-001] Goradon, [BS02-001] Lizard Edge, [SD01-001] Erimaki Lizard, [SD03-001] Bladra, [SD06-001] Ohdoran, and [SD10-001] Light Bladra), hence why this Spirit Card is only the second to have three Attributes.>>


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Re: Battle Spirits JPN Set 21: BLADE'S EDGE SAGA, Chapter III ~Shining Storm: Radiant Sword Warriors~ [COMPLETE!!]

Post  Smash Spirit on Tue Mar 26, 2013 9:43 pm

I completed the set in less than a month! HUZZAH! And, apparently true to form, Darkness Rush cards again heavily outnumber Light Charge cards. Looking ahead to what's next, with Tsurugi about to start using a new Darkness deck and rival character Yaiba getting a new ace Spirit by the next expansion set (and even the set's title itself), this trend doesn't look like it will change anytime soon... Good grief... Razz

For more info on Tsurugi's new deck, please see my DARKNESS FANG translation posts. Check back here later this Spring for Yaiba's new trump card and the fourth chapter in the Blade's Edge Saga, where Light Emerald cards and Darkness Topaz cards get major support! In the meantime, I gotta get back to work on Set 15 and beyond. See you next set! Smile

>>Returning to Previous Stage: [BS15] "The Golden Earth"

**Up Next: [BS22] "CHAOS TORNADO ~Wingblades of Darkness~" ...COMING SOON (Late May 2013)**


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Re: Battle Spirits JPN Set 21: BLADE'S EDGE SAGA, Chapter III ~Shining Storm: Radiant Sword Warriors~ [COMPLETE!!]

Post  Bolmeteus on Wed Mar 27, 2013 3:24 am

i bow in awe to your magical powers and energy and good work and ...
sunny
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Re: Battle Spirits JPN Set 21: BLADE'S EDGE SAGA, Chapter III ~Shining Storm: Radiant Sword Warriors~ [COMPLETE!!]

Post  Wereborg on Thu Mar 28, 2013 2:39 am

so the fourth set gonna introduce green light and yellow dark
well, seems the fifth set gonna be purple dark and sword of judgement (you dont say lol)
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Re: Battle Spirits JPN Set 21: BLADE'S EDGE SAGA, Chapter III ~Shining Storm: Radiant Sword Warriors~ [COMPLETE!!]

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