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Battle Spirits JPN Set 08: "SENRAN (戦嵐) ~The Storms of War~" [COMPLETE!!] + SevenShogun Update

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Battle Spirits JPN Set 08: "SENRAN (戦嵐) ~The Storms of War~" [COMPLETE!!] + SevenShogun Update Empty Battle Spirits JPN Set 08: "SENRAN (戦嵐) ~The Storms of War~" [COMPLETE!!] + SevenShogun Update

Post  Smash Spirit Mon Aug 15, 2011 8:55 pm

Hello again! This thread will feature all 90 cards in the eighth Japanese Battle Spirits booster set, "SENRAN (戦嵐) ~The Storms of War~" [Released 13 May 2010, 46 Commons/18 Uncommons/12 Rares/8 Master Rares/6 X-Rares]. This is the first booster set to release six X-Rares instead of just four, one for each Gem Color. We are also introduced to a new special ability for Diamond Spirits: Icewall, an effective weapon against oncoming Spell Card effects. Grand Woden the Divine Wingmech, one of the poster X-Rares for this set, proudly demonstrates this new ability.

Do you remember these Spirits?
[BS05-007] Rosso the Crimson Dragonrider (The ScarletDragonRider Rosso)
[BS05-017] Violette the Purple Haze Dragonrider (The PurpleDragonRider Violet)
[BS05-026] Grune the Viridian Dragonrider (The ViridianDragonRider Grun)
[BS05-034] Albus the Chalk White Dragonrider (The WhiteDragonRider Albus)
[BS05-043] Flaume the Twilight Dragonrider (The YellowDragonRider Flavum)
[BS05-053] Azure the Sea Blue Dragonrider (The BlueDragonRider Azure)

First shown in Japanese Set 05 "KOUKI (皇騎) ~Siege of the Royal Knights~," these six Spirits were known for being able to control the Elemental Emperor Dragons seen in Set 04. Actually, these guys are a part of a larger guild called "Imperial Dragoon" (written in Japanese kanji as「皇十二竜騎士団」Sumeragi no Juuni Ryuukishidan, the Royal Dragonknights Twelve). The other half of this team, the assault force, is introduced in this set.

So each of the Elemental Emperor Dragons have two knights in their service, one as their rider, the other as their weapon. Where does that leave the infamous seventh Emperor Dragon, Dark Siegfried the Daemonlord Dragon? Well, that's where this set's second poster X-Rare makes its menacing appearance. Turns out our Dark Dragon Emperor becomes his own knight in the form of his enhanced evolved version: Dark Crimson, Dragonknight Devil Lord, a high-risk high-reward X-Rare that stands at the apex of all evil Dragon Spirits.

We begin in my next post with the Ruby Spirits as before. Enjoy! Smile


Last edited by Smash Spirit on Sat Jan 28, 2012 12:57 am; edited 4 times in total

Smash Spirit

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Battle Spirits JPN Set 08: "SENRAN (戦嵐) ~The Storms of War~" [COMPLETE!!] + SevenShogun Update Empty Re: Battle Spirits JPN Set 08: "SENRAN (戦嵐) ~The Storms of War~" [COMPLETE!!] + SevenShogun Update

Post  Smash Spirit Mon Aug 15, 2011 8:56 pm

Let's get those Ruby Spirits under way, shall we?

[BS08-001] DEINONYCHUSAW {1} -1R
Dinonychusaw
(ディノニクソー Dinonikusoo)
Common Ruby Spirit [R] Terra Dragon
Level 1 <1>: 1000BP, Level 2 <3>: 4000BP


I'll say this once again: DO NOT go anywhere near the actual wargrounds. Search for a place where you can watch from a safe distance. If you get engulfed in a battle, run away immediately. There are some cowards around here; if you see them flee, you run with them, even if you don't feel a threatening presence. Never forget that you're gambling with your lives on the line.
—————
[BS08-002] PTERADIA CAPTURE SQUADRON {2} -1R
The CaptureUnit Pteradia
(プテラディア捕獲部隊 Puteradia Hokaku Butai)
Common Ruby Spirit [R] Dragon/Winged Dragon
Level 1 <1>: 2000BP, Level 2 <3>: 3000BP


When This Spirit Attacks (Lv. 1-2): Destroy one opposing 3000BP-or-less Spirit with "When Summoned" effects.
Look, the Winged Dragons are arresting their enemies. It appears they intend to do something about those character-less Machines...
—————
[BS08-003] DARK ANKYLLERSAURUS {3} -1R
DarkAnkillersaurus
(ダークアンキラーザウルス Daaku-Ankiraazaurusu)
Common Ruby Spirit [R] Terra Dragon
Level 1 <1>: 3000BP, Level 2 <2>: 4000BP, Level 3 <3>: 5000BP


During Your Main Phase (Lv. 1-2-3): When this Spirit is sacrificed for a Tribute Summon, you can instead exhaust this Spirit to bring the Tribute Summon Spirit to the Field without paying its Tribute Cost.
During Your Opponent's Turn (Lv. 2-3): When your opponent draws a card at any time other than his/her Draw Phase, destroy an opposing Spirit with 4000BP or less.
"There's a company in the ranks that is so brutal, they are unable to discern ally from foe... But as of right now, that's just the kind of strength needed." ——Rolo the Wanderer, Otherrealm Observation Records: Ruby Chapter, Section 6
—————
[BS08-004] TYRANNOID THE SAURIAN MAN {3} -2R
The Dinoman Tyrannoid
(恐竜人ティラノイド Kyouryuujin Tiranoido)
Uncommon Ruby Spirit [R] Dragon/Terra Dragon
Level 1 <1>: 2000BP, Level 2 <3>: 5000BP, Level 3 <6>: 6000BP


(Lv. 1-2-3): When there are only two or fewer Spirits on your Field, treat this Spirit as a "Level 3 Spirit."
When others address you as "Brave Hero" (Yuusha-sama), they do so out of proper respect. Call yourself as such, and it's curtains for you.
—————
[BS08-005] BRAVE GENERAL CATAPULDOS {4} -2R
The BraveGeneral Catapuldos
(闘将カタパルドス Toushou Kataparudosu)
Common Ruby Spirit [R] Ancient Dragon/Deified General
Level 1 <1>: 3000BP, Level 2 <2>: 5000BP, Level 3 <5>: 7000BP


When This Spirit Attacks (Lv. 1-2-3): Look at the top two cards in your deck; if either one of them is a "Vanity Deity" or "Deified General" Attribute Spirit, add that one card to your hand. Return the other card(s) to the bottom of your deck in any order you wish.
When This Spirit Attacks (Lv. 2-3): RAGE <Special Ruby Ability>
If your opponent has any unexhausted Spirits available, he/she must block this attack.
We're losing our advantage in numbers... All of us, Dinosaurs and Dragons included, are in a tight pinch...!
—————
[BS08-006] RAYBLITZ, DRAGONKNIGHT OF THE THUNDER EMPEROR {5} -3R
The ThunderDragonRider Rayblitz
(雷帝竜騎レイブリッツ Raitei-Ryuuki Reiburittsu)
Rare Ruby Spirit [R] Dragon Knight/Dragon
Level 1 <1>: 4000BP, Level 2 <3>: 7000BP


During Your Main Phase (Lv. 1-2): Once during your turn, you can Summon one Tribute Summon Spirit from your hand directly to the Field without paying its Tribute Cost. Any "When Summoned" effects the new Spirit may have do not activate when using this ability.
During Your Attack Phase (Lv. 2): All of your "Dragon Emperor" and "Dragon Knight" Attribute Spirits are upgraded to their highest Battle Level.
Hey... I can't see all that well, but... That guy riding the Dragon... Doesn't he look different than before?
—————
[BS08-007] PROMETHEORS THE PYROCLASTIC DRAGON {5} -4R
The PyroclasticDragon Prometeors
(火砕竜プロメテオーズ Kasairyuu Purometeoozu)
Uncommon Ruby Spirit [R] Astral Dragon
Level 1 <1>: 3000BP, Level 2 <3>: 7000BP


TRIBUTE SUMMON: 1+ Core Cost —> Trash
After paying the traditional Summoning Core Cost, you must move all the Cores of a Spirit that meets these aspects to the location specified in order to Summon this Spirit.
When Summoned (Lv. 1-2): Destroy all opposing 5000BP-or-less Spirits with "When Summoned" effects.
"A resounding roar could be heard harmonizing with the incantation the shaman chants. The giant fireball borne from said spell begins pulsing..." ——Rolo the Wanderer, Otherrealm Observation Records: Ruby Chapter, Section 9
<<Translator's Note: This Spirit's name is a portmanteau (fusion) between "meteor" and "Prometheus," the Titan in Greek mythology who stole fire from Zeus to give to mortals. Something that is "pyroclastic" is formed from rock fragments from a volcanic eruption. The Japanese word for "pyroclastic flow" is kasairyuu (火砕流); they simply replaced the character for "flow" with that of "dragon.">>
—————
[BS08-008] DARKWURM THE BLACK DRAGON EMPEROR {6} -3R
The BlackEmperorDragon Darkwurm
(黒皇龍ダークヴルム Koku'ouryuu Daakuvurumu)
Rare Ruby Spirit [R] Astral Dragon/Dragon
Level 1 <1>: 4000BP, Level 2 <3>: 6000BP, Level 3 <5>: 8000BP


When This Spirit Attacks (Lv. 1-2-3): RAGE <Special Ruby Ability>
If your opponent has any unexhausted Spirits available, he/she must block this attack.
During Your Attack Phase (Lv. 2-3): All your "Astral Dragon" Attribute Spirits gain +3000BP as well as the Special Ruby Ability RAGE.
Hey, don't get near him, you idiot! He's not the same as before; you get any closer and you'll get pulverized!!
<<Translator's Note: The flavor text heavily implies that this Spirit used to be [SD01-008] Siegwurm the Thunder Dragon Emperor.>>
—————
[BS08-009] FIELD MARSHAL EMPEROR DRAGRON {7} -4R
The FieldMarshalEmperor Dragron
(関将龍皇ドラグロン Kanshou-Ryuu'ou Doraguron)
Master Rare Ruby Spirit [R] Dragon
Level 1 <1>: 6000BP, Level 2 <3>: 10,000BP


TRIBUTE SUMMON: 3+ Core Cost —> Trash
After paying the traditional Summoning Core Cost, you must move all the Cores of a Spirit that meets these aspects to the location specified in order to Summon this Spirit.
When Summoned (Lv. 1-2): Destroy all Spirits with the Special Emerald Ability HIGH SPEED. Also, if a "Dragon" Attribute Spirit was sacrificed to Summon this Spirit, look at your opponent's hand and choose a card for him/her to discard.
When This Spirit Attacks (Lv. 2): RAGE <Special Ruby Ability>
If your opponent has any unexhausted Spirits available, he/she must block this attack.
A matchless warrior? Most likely. If the Oblivion Dragons face him head-on, they won't be leaving without some broken bones.
<<Translator's Note: Some believe that this Spirit's motif is based off of Guan Yu, one of the heroic generals featured in the historical novel Romance of the Three Kingdoms.>>

Up next: the Amethyst Spirits!


Last edited by Smash Spirit on Mon Aug 29, 2011 1:21 am; edited 8 times in total

Smash Spirit

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Battle Spirits JPN Set 08: "SENRAN (戦嵐) ~The Storms of War~" [COMPLETE!!] + SevenShogun Update Empty Re: Battle Spirits JPN Set 08: "SENRAN (戦嵐) ~The Storms of War~" [COMPLETE!!] + SevenShogun Update

Post  Smash Spirit Mon Aug 15, 2011 8:58 pm

Let's get crackin' on the Amethyst Spirits!

[BS08-010] DEMON-BONE {1}
Demo-Bone
(デモ・ボーン Demo-Boon)
Common Amethyst Spirit [A] Zombie
Level 1 <1>: 1000BP, Level 2 <2>: 2000BP


When This Spirit Attacks (Lv. 2): CURSE <Special Amethyst Ability>
When the Battle Phase ends, this Spirit destroys one opposing Spirit that blocked.
These are grieving souls whose lives were sucked out by the Monarchs. The power they earned in compensation forces them to head for oblivion. The only thing that awaits them is total destruction, but one must wonder which of these was the better outcome...
—————
[BS08-011] AAMON THE HELLWOLF {2} -1A
The HellWolf Armon
(冥狼士アーモン Meiroushi Aamon)
Common Amethyst Spirit [A] Infernal Lord
Level 1 <1>: 2000BP, Level 2 <3>: 4000BP, Level 3 <5>: 6000BP


The Monarchs called forth and sent out many subordinates. So many in fact that one could assume they achieved world conquest in their spare time.
<<Name Origin: "Amon," an extremely proud and beautifully built prince of Hell featured in the Ars Goetia; also known as "Amaimon" (see BS08-014)>>

—————
[BS08-012] DARK SKULL DEMON {3} -1A
The DarkSkulldemon
(ダークスカルデーモン Daaku-Sukaru-Deemon)
Common Amethyst Spirit [A] Infernal Lord
Level 1 <1>: 2000BP, Level 2 <2>: 3000BP, Level 3 <4>: 5000BP


(Lv. 1-2-3): When this Spirit is sacrificed for a Tribute Summon, you can instead exhaust this Spirit to bring the Tribute Summon Spirit to the Field without paying its Tribute Cost.
During Your Opponent's Attack Phase (Lv. 2-3): When an opposing Spirit with 6000BP or less attacks, your opponent must send one Core from the attacking Spirit to his/her Trash.
The authority of the Demonkin caste system is nothing to be trifled with; even among traitors, disobeying those higher in rank is strictly forbidden.
—————
[BS08-013] ANDREALPHUS {3} -2A
Andrealphas
(アンドレアルファス Andorearufasu)
Common Amethyst Spirit [A] Nightling/Infernal Lord
Level 1 <1>: 2000BP, Level 2 <3>: 4000BP


During Your End Phase (Lv. 1-2): You can Summon one Spirit with "Braver" in its name from your Trash to the Field.
"The most powerful warriors of each land gather to face off against the Armies of Oblivion. The Tyrants of Old wield more than enough power to make a significant difference in the tide of battle, but as they are completely alien to the meaning of 'cooperation,' it's regrettable that they are missing from these crucial alliances..." ——Rolo the Wanderer, Otherrealm Observation Records: Amethyst Chapter, Section 12
<<Name Origin: "Andrealphus," a Great Marquis of Hell with the appearance of a peacock; master of geometry and astronomy (Ars Goetia)>>

—————
[BS08-014] HADES GENERAL AMAIMON {4} -2A
The HellGeneral Amaimon
(冥将アマイモン Meishou Amaimon)
Common Amethyst Spirit [A] Infernal Lord/Deified General
Level 1 <1>: 3000BP, Level 2 <3>: 5000BP


When Destroyed (Lv. 1-2): You can draw and discard a maximum of six cards from the top of your deck, or until you draw a "Deified General" Attribute Spirit. Among the discarded cards, place said Spirit in your hand afterwards.
"It was at the instant when the blade of the dark scythe sliced the Oblivion Army general to pieces. From the general's crumbling body gushed forth a blinding flash that turned into a violet band of light before racing to the heavens above. Somewhere beyond those swirling black clouds, something was descending, guided by the pillar of light... And thus was the beginning of true terror." ——Rolo the Wanderer, Otherrealm Observation Records: Amethyst Chapter, Section 12
<<Name Origin: "Amaimon," alternate name for Prince Amon (see BS08-011)>>

—————
[BS08-015] SABNAROOK, DRAGONKNIGHT OF THE DARKNESS EMPEROR {5} -3A
The DarkDragonRider Sabna-Rook
(闇帝竜騎サブナ・ルーク Yamitei-Ryuuki Sabuna-Ruuku)
Uncommon Amethyst Spirit [A] Dragon Knight/Infernal Lord
Level 1 <1>: 4000BP, Level 2 <2>: 6000BP, Level 3 <6>: 8000BP


During Your Main Phase (Lv. 1-2-3): Once during your turn, you can Summon one Tribute Summon Spirit from your hand directly to the Field without paying its Tribute Cost. Any "When Summoned" effects the new Spirit may have do not activate when using this ability.
During Your Attack Phase (Lv. 2-3): When a "Dragon Emperor" Attribute Spirit of yours attacks, send one Core from all opposing non-Tribute-Summon Spirits to your opponent's Reserve.
Guided by the second herald, true fear has descended upon the land once again.
—————
[BS08-016] BOTIS THE HELLSNAKE {5} -4A
The HellSerpentineMan Botis
(冥蛇士ボティス Meijashi Botisu)
Rare Amethyst Spirit [A] Infernal Lord/Dark Snake
Level 1 <1>: 3000BP, Level 2 <2>: 6000BP, Level 3 <4>: 7000BP


TRIBUTE SUMMON: 1+ Core Cost —> Trash
After paying the traditional Summoning Core Cost, you must move all the Cores of a Spirit that meets these aspects to the location specified in order to Summon this Spirit.
When Summoned (Lv. 1-2-3): Draw a card from your deck; if an "Infernal Lord" Attribute Spirit was sacrificed to Tribute Summon this Spirit, draw 3 cards.
The Monarchs wish for complete conquest; Oblivion's goal is annihilation. The Dark Snakes who approve the Monarchs also evade Oblivion's existence.
<<Name Origin: "Botis," a Great President/Earl of Hell usually depicted as a viper; able to tell all things past and future (Ars Goetia)>>

—————
[BS08-017] SKULLPIONE THE SKELETON SNAKE {6} -3A
The SkeletonSnake Skullpione
(骸蛇スカルピオーネ Gaija Sukarupioone)
Master Rare Amethyst Spirit [A] Zombie/Dark Snake
Level 1 <1>: 3000BP, Level 2 <3>: 5000BP, Level 3 <4>: 6000BP


During Each Main Phase (Lv. 1-2-3): Exhaust all Spirits who gain Cores through means other than the effects of Spirits, Nexus, or Spell Cards.
When This Spirit Attacks (Lv. 2-3): When your opponent loses a Life Core due to this Spirit's attack, he/she must discard a card from his/her hand.
"The knowledge the Dark Snakes possess extend beyond the limits of this world." ——Rolo the Wanderer, Otherrealm Observation Records: Amethyst Chapter, Section 9
—————
[BS08-018] SCHWART, KNIGHT OF DARKNESS {7} -4A
The SupremeDarkKnight Schwart
(暗黒騎士シュヴァルト Ankoku-Kishi Shuvaruto)
Master Rare Amethyst Spirit [A] Evil Shadow
Level 1 <1>: 5000BP, Level 2 <3>: 7000BP, Level 3 <6>: 9000BP


TRIBUTE SUMMON: 3+ Core Cost —> Trash
After paying the traditional Summoning Core Cost, you must move all the Cores of a Spirit that meets these aspects to the location specified in order to Summon this Spirit.
When Summoned (Lv. 1-2-3): Choose an "Evil Shadow" Attribute Spirit in your Trash and return it to your hand.
When This Spirit Attacks (Lv. 2-3): Destroy all opposing exhausted Spirits with a Core Cost of 4 or less.
Even yesterday's betrayers can become today's saviors.

The Emerald Spirits are up next!


Last edited by Smash Spirit on Thu Dec 22, 2011 4:45 pm; edited 4 times in total

Smash Spirit

Posts : 482
Join date : 2011-07-08
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Battle Spirits JPN Set 08: "SENRAN (戦嵐) ~The Storms of War~" [COMPLETE!!] + SevenShogun Update Empty Re: Battle Spirits JPN Set 08: "SENRAN (戦嵐) ~The Storms of War~" [COMPLETE!!] + SevenShogun Update

Post  Smash Spirit Mon Aug 15, 2011 8:59 pm

Now serving the Emerald Spirits...!

[BS08-019] EMERALD ANTMAN {1}
Emeantman
(エメアントマン Emeantoman)
Common Emerald Spirit [E] Parasite/Shellman
Level 1 <1>: 2000BP, Level 2 <3>: 3000BP


When Destroyed (Lv. 1-2): Add one Core from the Void to your Reserve.
No one knows when it happened, but deep within the forest a giant ant's nest has been built. They appear to be omnivores as they eat just about anything. It would be great if they could eat those scary Dragons......
—————
[BS08-020] DIOMANTIS {2} -1E
Dio-Mantis
(ディオ・マンティス Dio-Mantisu)
Common Emerald Spirit [E] Parasite
Level 1 <1>: 3000BP, Level 2 <3>: 5000BP


"Who is an ally? Who is a foe? No one knows in this war. They may have received orders to battle side-by-side, but just as there are those fully willing to cooperate with others, there are also those who draw their swords on anyone in sight. It's chaos to the utmost extreme. But they each agree on one thing: the Dragons are the true enemies in this scenario." ——Rolo the Wanderer, Otherrealm Observation Records: Emerald Chapter, Section 10
—————
[BS08-021] BLACK AMENBORG {3} -1E
BlackAmenborg
(ブラックアメンボーグ Burakku-Amenboogu)
Common Emerald Spirit [E] Parasite
Level 1 <1>: 3000BP, Level 2 <3>: 5000BP


During Your Main Phase (Lv. 1-2): When this Spirit is sacrificed for a Tribute Summon, you can instead exhaust this Spirit to bring the Tribute Summon Spirit to the Field without paying its Tribute Cost.
During Your Opponent's Attack Phase (Lv. 2): When an opposing Spirit with 6000BP or less attacks, your opponent must exhaust one of his/her Spirits.
If you find someone who turned black, turn the other way. It's said they turn black when being forced out by the World Tree's divine protection.
—————
[BS08-022] MANGOOSE {3} -2E
Mangoose
(マンゴース Mangoosu)
Common Emerald Spirit [E] Blade Beast
Level 1 <1>: 2000BP, Level 2 <3>: 4000BP


During Your Opponent's Main Phase (Lv. 1-2): Refresh one "Blade Beast" Attribute Spirit on your Field for each card your opponent draws.
Ah, a sweet scent... It's all right. That scent means a strong ally is nearby. In the forest, there are many who enjoy this scent.
<<Translator's Note: Most likely a portmanteau (fusion) of "mongoose" and "mango"...>>
—————
[BS08-023] COMMODORE GERAN {4} -2E
The AirCommodore Geran
(ゲラン准将 Geran Junshou)
Rare Emerald Spirit [E] Winged Beast/Deified General
Level 1 <1>: 3000BP, Level 2 <4>: 6000BP


When This Spirit Attacks (Lv. 1-2): WINDSTORM (1) <Special Emerald Ability>
When this Spirit is blocked, your opponent must exhaust a number of his/her Spirits equal to the amount specified above.
(Lv. 2): On all your Spirits with the Special Emerald Ability WINDSTORM, add +1 to the specified amount.
The ones who blew away the neighboring forest are being brought here! Apparently, they're fighting off a bunch of huge beetles.
—————
[BS08-024] VESPENIA, DRAGONKNIGHT OF THE TERRAIN EMPEROR {5} -3E
The GroundDragonRider Vespeniar
(陸帝竜騎ベスピニアー Rikutei-Ryuuki Besupiniaa)
Uncommon Emerald Spirit [E] Dragon Knight/Shellman
Level 1 <1>: 5000BP, Level 2 <3>: 7000BP


During Your Main Phase (Lv. 1-2): Once during your turn, you can Summon one Tribute Summon Spirit from your hand directly to the Field without paying its Tribute Cost. Any "When Summoned" effects the new Spirit may have do not activate when using this ability.
During Your Attack Phase (Lv. 2): When a "Dragon Emperor" Spirit of yours destroys only an opposing Spirit based on Battle Point difference, send one Core from your opponent's Life to his/her Reserve.
"Two knights rode on the back of the Dragon. One was the rider, the other was the battler... This must be their true form." ——Rolo the Wanderer, Otherrealm Observation Records: Emerald Chapter, Section 12
—————
[BS08-025] ANTREINE THE ANT QUEEN {5} -4E
The Queen Antreine
(女王アントレーヌ Jo'ou Antoreenu)
Rare Emerald Spirit [E] Parasite/Shellman
Level 1 <1>: 4000BP, Level 2 <3>: 7000BP


TRIBUTE SUMMON: 1+ Core Cost —> Trash
After paying the traditional Summoning Core Cost, you must move all the Cores of a Spirit that meets these aspects to the location specified in order to Summon this Spirit.
When Summoned (Lv. 1-2): Add 2 Cores from the Void to your Reserve. If a Spirit with "Antman" in its name was sacrificed to Summon this Spirit, add 4 Cores to your Reserve instead of just two.
You know, the Ants have a sense of unity and cohesion that's simply amazing. The Elders have this saying, "You can't swap your back with your guts," but I have the feeling things will only get tougher as we mature...*
<<Translator's Note: More fusion names, yay! "Ant" + "Reine" (French: "queen")>>
*"Se ni hara wa kaerarenai" (背に腹は代えられない): A Japanese proverb saying that you can't just sacrifice yourself recklessly in order to protect your precious comrades

—————
[BS08-026] GOLIEARTH THE HEAVYARMOR INSECT {6} -3E
The HeavyArmoredBug Goliearth
(超重甲蟲ゴライアース Choujuu-Kouchuu Goraiaasu)
Uncommon Emerald Spirit [E] Shellman
Level 1 <1>: 4000BP, Level 2 <5>: 9000BP


When in Battle (Lv. 1-2): When this Spirit destroys only an opposing Spirit based on Battle Point difference, refresh this Spirit.
When in Battle (Lv. 2): Add one Core from the Void to your Reserve.
"With single-minded fury, he rushes ahead at full tilt. While he's wailing on an enemy, I easily sneak by his flank unnoticed as I chase after an eagle gliding through the treetops." ——Rolo the Wanderer, Otherrealm Observation Records: Emerald Chapter, Section 11
<<Name Origin: "Goliath" + "Earth">>
—————
[BS08-027] JEWELG-SIGMA, RADIANT PRISMWING WARRIOR {7} -4E
The ShiningWings JewelgΣ
(輝虹翼戦士ジュエルグΣ Kikouyoku-Senshi Juerugu-Shiguma)
Master Rare Emerald Spirit [E] Shellman
Level 1 <1>: 6000BP, Level 2 <4>: 10,000BP


TRIBUTE SUMMON: 3+ Core Cost —> Trash
After paying the traditional Summoning Core Cost, you must move all the Cores of a Spirit that meets these aspects to the location specified in order to Summon this Spirit.
When This Spirit Attacks (Lv. 1-2): WINDSTORM (2) <Special Emerald Ability>
When this Spirit is blocked, your opponent must exhaust a number of his/her Spirits equal to the amount specified above.
When This Spirit Attacks (Lv. 2): When your opponent loses a Life Core due to this Spirit's attack, send a Core from your opponent's Life to his/her Reserve.
It's become a giant kaiju war everywhere you look! If only this were someone else's homeland, this would be more enjoyable to watch....

Hopefully there won't be any more hiccups... To the Diamond Spirits!


Last edited by Smash Spirit on Mon Aug 29, 2011 1:24 am; edited 5 times in total

Smash Spirit

Posts : 482
Join date : 2011-07-08
Age : 38
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Battle Spirits JPN Set 08: "SENRAN (戦嵐) ~The Storms of War~" [COMPLETE!!] + SevenShogun Update Empty Re: Battle Spirits JPN Set 08: "SENRAN (戦嵐) ~The Storms of War~" [COMPLETE!!] + SevenShogun Update

Post  Smash Spirit Mon Aug 15, 2011 9:00 pm

Let's see about the Diamond Spirits...

[BS08-028] LAMPSQUID {1}
Lampsquid
(ランプスキッド Rampusukiddo)
Common Diamond Spirit [D] Flying Fish
Level 1 <1>: 1000BP, Level 2 <3>: 4000BP


"The Singing Diva, protected by her attendants, is inside the giant vessel together with the mysterious Machines. Outside the windows, countless Lampsquid float in the surrounding skies, shimmering like a sea of diamonds. It may feel like a strange, unbalanced contrast, but the setting is unexpectedly fitting. It's enough to make me forget that we'll be approaching the decisive battle soon..." ——Rolo the Wanderer, Otherrealm Observation Records: Diamond Chapter, Section 10
—————
[BS08-029] MONOCEROCK THE NARWHAL {3} -1D
The Narwhal Monokerock
(一角魚モノケロック Ikkakugyo Monokerokku)
Uncommon Diamond Spirit [D] Flying Fish
Level 1 <1>: 3000BP, Level 2 <2>: 4000BP, Level 3 <4>: 6000BP


(Lv. 1-2-3): IMMUNITY (Amethyst/Diamond/Sapphire) <Special Diamond Ability>
This Spirit is invincible against the effects of all opposing Spirits, Nexus, and Spell Cards of the Gem Colors stated above.
During Your Attack Phase (Lv. 2-3): Even when exhausted, this Spirit can still block all opposing non-Tribute-Summon Spirits.
The scars on its body are innumerable. They are a plentiful testament to its courage.
—————
[BS08-030] FJALARR THE ANDROID {3} -1D
The Artifact Fjalar
(機人フィアラル Kijin Fiararu)
Common Diamond Spirit [D] Armed Machine/Android
Level 1 <1>: 2000BP, Level 2 <2>: 4000BP, Level 3 <4>: 5000BP


(Lv. 1-2-3): IMMUNITY (Ruby/Amethyst) <Special Diamond Ability>
This Spirit is invincible against the effects of all opposing Spirits, Nexus, and Spell Cards of the Gem Colors stated above.
Flash Timing (Lv. 1-2-3): After exhausting this Spirit, add this Spirit's Battle Points to that of an "Armed Machine" Attribute Spirit on your Field.
A radiant shield that repels all murderous intent, this armor deity leaps into action at a moment's notice.
<<Name Origin: "Fjalarr" is a rooster in Norse mythology whose crow signals the beginning of Ragnarok.>>
—————
[BS08-031] INFERNAL MECH GUNGNIR {3} -2D
The HellSacred Gungnir
(冥機グングニル Meiki Gunguniru)
Common Diamond Spirit [D] Armed Machine
Level 1 <1>: 2000BP, Level 2 <2>: 4000BP, Level 3 <4>: 6000BP


During Your Main Phase (Lv. 1-2-3): When Tribute Summoning a Spirit, this Spirit's Core Cost is increased by 3.
What was once silver has now fallen to darkness... And out of a golden halo, a winged god is born.
<<The Japanese wiki states that this effect essentially raises Gungnir to Level 3, becoming a supporter for Tribute Summons...>>
—————
[BS08-032] GÖNDLIR THE CHIEF TACTICIAN {4} -2D
The ResourcefulGeneral Gondlir
(知将ゲンドリル Chishou Gendoriru)
Common Diamond Spirit [D] Android/Deified General
Level 1 <1>: 4000BP, Level 2 <2>: 6000BP


During Your Opponent's Turn (Lv. 1-2): ICEWALL: Ruby <Special Diamond Ability>
When your opponent uses a Spell Card of the Gem Color specified, exhaust this Spirit to negate its effect.
(Lv. 2): All Spirits on your Field with the Special Diamond Ability ICEWALL now gain the Special Diamond Ability IMMUNITY (Amethyst/Diamond).
A great wall of ice is formed, obstructing all opposing forces. The ship fleet can do nothing as their firing line is repelled.
<<Name Origin: "Göndlir" (Norse: "Wandbearer") is one of over 200 alternate names for the Norse god of gods Odin.>>
—————
[BS08-033] SNOWPARD THE GUARDIAN MECHABEAST {4} -3D
The GuardianBeast Snopard
(守護機獣スノパルド Shugo-Kijuu Sunoparudo)
Uncommon Diamond Spirit [D] Machine Beast
Level 1 <1>: 3000BP, Level 2 <2>: 5000BP


(Lv. 1-2): When a non-Tribute-Summon Spirit with a Core Cost of 3 or 4 attacks, neither player loses a life, regardless of the situation.
(Lv. 2): IMMUNITY (Amethyst/Sapphire) <Special Diamond Ability>
This Spirit is invincible against the effects of all opposing Spirits, Nexus, and Spell Cards of the Gem Colors stated above.
Sharpening its body, its piercing roar plays a haunting melody, for the sound emanating from its throat is the voice of the Singing Diva.
—————
[BS08-034] PLATINUM, DRAGONKNIGHT OF THE SKY EMPEROR {5} -3D
The SkyDragonRider Platinam
(空帝竜騎プラチナム Kuutei-Ryuuki Purachinamu)
Rare Diamond Spirit [D] Dragon Knight/Armed Machine
Level 1 <1>: 3000BP, Level 2 <2>: 4000BP, Level 3 <4>: 5000BP


During Your Main Phase (Lv. 1-2-3): Once during your turn, you can Summon a Tribute Summon Spirit from your hand directly to the Field without paying its Tribute Cost. Any "When Summoned" effects the new Spirit may have do not activate when using this ability.
During Your Opponent's Attack Phase (Lv. 1-2-3): When any opposing Spirit that has not yet been blocked has fewer Battle Points than this Spirit, you do not lose a life when they attack.
"The Oblivion Dragon tumbles after being struck down by a Braver's arrow. Then, from the Dragon's back, a silvery shadow makes its descent..." ——Rolo the Wanderer, Otherrealm Observation Records: Diamond Chapter, Section 12
—————
[BS08-035] SACRED FUSION BEASTMECH SEIDRIGAN {6} -4D
The ArtifactBeast Sai-Drigan
(獣機合神セイ・ドリガン Juuki-Gasshin Sei-Dorigan)
Master Rare Diamond Spirit [D] Machine Beast/Armed Machine
Level 1 <1>: 5000BP, Level 2 <3>: 8000BP, Level 3 <4>: 9000BP


TRIBUTE SUMMON: 3+ Core Cost —> Trash
After paying the traditional Summoning Core Cost, you must move all the Cores of a Spirit that meets these aspects to the location specified in order to Summon this Spirit.
During Your Opponent's Attack Phase (Lv. 1-2-3): Once his/her Attack Phase starts, choose an opposing target Spirit; if it's able to attack, that Spirit must attack immediately.
When in Battle (Lv. 2-3): Return one opposing non-Tribute-Summon Spirit to your opponent's hand.
"The Invaders are teaming up with the Singing Diva... This must be a foreshadowing to something." ——Rolo the Wanderer, Otherrealm Observation Records: Diamond Chapter, Section 10
—————
[BS08-036] DIVINE MECHABEAST INFINITE-VOLS {10} -6D
The MachineDeity Inphenit-Wols
(機神獣インフェニット・ヴォルス Kishinjuu Infenitto-Vorusu)
Master Rare Diamond Spirit [D] Vanity Deity/Machine Beast
Level 1 <1>: 7000BP, Level 2 <5>: 10,000BP, Level 3 <10>: 17,000BP


During Your Opponent's Turn (Lv. 1-2-3): ICEWALL: Amethyst/Diamond/Topaz/Sapphire <Special Diamond Ability>
When your opponent uses a Spell Card of the Gem Colors specified, exhaust this Spirit to negate its effect.
During Your Opponent's Attack Phase (Lv. 2-3): This Spirit can block all opposing Spirits, even when exhausted.
When Blocking (Lv. 3): When only the opposing Spirit is destroyed based on Battle Point difference, send one Core from your opponent's Life to his/her Trash.
The grand Spiral Tower that reaches the depths of Oblivion... It takes naught but a moment for the Singing Diva to escape.

The Topaz Spirits are up next!


Last edited by Smash Spirit on Sun Sep 04, 2011 2:54 am; edited 8 times in total

Smash Spirit

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Battle Spirits JPN Set 08: "SENRAN (戦嵐) ~The Storms of War~" [COMPLETE!!] + SevenShogun Update Empty Re: Battle Spirits JPN Set 08: "SENRAN (戦嵐) ~The Storms of War~" [COMPLETE!!] + SevenShogun Update

Post  Smash Spirit Mon Aug 15, 2011 9:01 pm

We'll continue on with the Topaz Spirits...

[BS08-037] KIKIMORA {1}
Kikimora
(キキーモラ Kikiimora)
Common Topaz Spirit [T] Toy Beast
Level 1 <1>: 1000BP, Level 2 <2>: 2000BP, Level 3 <4>: 4000BP


The Fairy Kingdom has fallen, and now the Floral Kingdom is in danger... Good thing both kingdoms found their Keys.
—————
[BS08-038] ANNIE THE CATGIRL {2} -1T
The CatGirl Annie
(猫娘アニー Neko-Musume Anii)
Common Topaz Spirit [T] Imaginary Beast
Level 1 <1>: 2000BP, Level 2 <3>: 3000BP


During Your Opponent's Attack Phase (Lv. 1-2): If this Spirit Card is in your hand when you lose a Life Core, you can Summon this Spirit to the Field without paying the Core Cost.
"I was surprised. At first, I thought this was just a piece of star-shaped candy, but the cat-eared young lady's startled cry made me realize that this was one of the Seven Keys." ——Rolo the Wanderer, Otherrealm Observation Records: Topaz Chapter, Section 6
—————
[BS08-039] DARK CHUNPOPO {3} -1T
DarkChunpopo
(ダークチュンポポ Daaku-Chunpopo)
Common Topaz Spirit [T] Song Bird/Imaginary Beast
Level 1 <1>: 2000BP, Level 2 <3>: 4000BP


During Your Main Phase (Lv. 1-2): When this Spirit is sacrificed for a Tribute Summon, you can instead exhaust this Spirit to bring the Tribute Summon Spirit to the Field without paying its Tribute Cost.
During Your Opponent's Attack Phase (Lv. 2): As long as you have fewer Spirits on the Field than your opponent, all "Imaginary Beast" Attribute Spirits on your Field are upgraded to their highest Battle Level.
They're definitely not what I expected... They're still cute, of course, but....
—————
[BS08-040] OLYPHIA THE ANGEL {3} -2T
The Angelia Olifia
(天使オリフィア Tenshi Orifia)
Common Topaz Spirit [T] Divine Spirit
Level 1 <1>: 2000BP, Level 2 <2>: 3000BP, Level 3 <3>: 4000BP


During Your Main Phase (Lv. 1-2-3): When this Spirit is sacrificed for a Tribute Summon, add one Core from the Void to your Life.
"An angel's form and apperance are important to her. Remember, looking downwards is a taboo." ——Rolo the Wanderer, Otherrealm Observation Records: Topaz Chapter, Section 12
—————
[BS08-041] CANINE GENERAL CÙ-SÌTH {4} -2T
The DogGeneral Cu-Sith
(犬将クー・シー Kenshou Kuu-Shii)
Common Topaz Spirit [T] Imaginary Beast/Deified General
Level 1 <1>: 3000BP, Level 2 <3>: 4000BP, Level 3 <4>: 5000BP


When This Spirit Attacks (Lv. 1-2-3): HOLY LIFE <Special Topaz Ability>
When your opponent loses a Life Core due to this Spirit's attack, add one Core from the Void to your Life.
During Your Attack Phase (Lv. 2-3): All your Spirits with the Special Topaz Ability HOLY LIFE cannot be blocked by opposing Level 2 or Level 3 Spirits.
He's an enemy, right? Then what's with this calm air he puts on? Is this some strategy to win over young women's hearts?
<<Name Origin: Cù Sìth (Scottish Gaelic: "barrow hound," pronounced "kooshie"): an enormous otherworldly canine that haunts the Scottish Highlands; often feared as a harbinger of death... Kind of ironic since this Spirit has the Holy Life ability...>>
—————
[BS08-042] SARATIE THE ANGEL {4} -3T
The Angelia Salaty
(天使サラティ Tenshi Sarati)
Uncommon Topaz Spirit [T] Divine Spirit
Level 1 <1>: 3000BP, Level 2 <2>: 4000BP, Level 3 <4>: 6000BP


When This Spirit Attacks (Lv. 1-2-3): HOLY LIFE <Special Topaz Ability>
When your opponent loses a Life Core due to this Spirit's attack, add one Core from the Void to your Life.
When This Spirit Attacks (Lv. 3): BRILLIANCE <Special Topaz Ability>
When the Battle Phase ends, all Spell Cards you used for this battle return to your hand.
What...? So this kind of beauty strikes Rolo's fancy...?
—————
[BS08-043] ARCANA-JOKER, DRAGONKNIGHT OF THE LIGHT EMPEROR {5} -3T
The LightDragonRider Arcanajoker
(光帝竜騎アルカナジョーカー Koutei-Ryuuki Arukana-Jookaa)
Rare Topaz Spirit [T] Dragon Knight/Magician
Level 1 <1>: 4000BP, Level 2 <2>: 5000BP, Level 3 <3>: 6000BP


During Your Main Phase (Lv. 1-2-3): Once during your turn, you can Summon one Tribute Summon Spirit from your hand directly to the Field without paying its Tribute Cost. Any "When Summoned" effects the new Spirit may have do not activate when using this ability.
During Your Attack Phase (Lv. 3): All of your "Dragon Emperor" Attribute Spirits cannot be blocked by opposing non-Tribute-Summon Spirits.
Don't look down on yourself; I understand that you're scared. You must use all your strength in everything you do, so now's the time to run like the wind!
—————
[BS08-044] PALLAS THE ARCANA QUEEN {5} -4T
ArcanaQueen-Pallas
(アルカナクィーン・パラス Arukana-Kuiin-Parasu)
Uncommon Topaz Spirit [T] Magician
Level 1 <1>: 3000BP, Level 2 <3>: 6000BP


TRIBUTE SUMMON: 1+ Core Cost —> Trash
After paying the traditional Summoning Core Cost, you must move all the Cores of a Spirit that meets these aspects to the location specified in order to Summon this Spirit.
When Summoned (Lv. 1-2); Return three cards with "Arcana" in their names from your Trash to your hand.
(Lv. 2): This Spirit gains +1000BP for every "Arcana"-named Spirit on your Field.
"Under an oath of service to the Queen, the kingdom's strongest military forces have been deployed." ——Rolo the Wanderer, Otherrealm Observation Records: Topaz Chapter, Section 10
—————
[BS08-045] PHOENIX PENTAN THE BRAVER {7} -5T
The Braver Phoenixpentan
(勇者フェニックスペンタン Yuusha Fenikkusu-Pentan)
Master Rare Topaz Spirit [T] Song Bird/Drifting Spirit
Level 1 <1>: 4000BP, Level 2 <3>: 6000BP, Level 3 <4>: 8000BP


TRIBUTE SUMMON: 3+ Core Cost —> Trash
After paying the traditional Summoning Core Cost, you must move all the Cores of a Spirit that meets these aspects to the location specified in order to Summon this Spirit.
When This Spirit Attacks (Lv. 2-3): Refresh this Spirit every time you return one of your "Pentan"-named Spirits to the top of your deck.
When This Spirit Attacks (Lv. 3): HOLY LIFE <Special Topaz Ability>
When your opponent loses a Life Core due to this Spirit's attack, add one Core from the Void to your Life.
It seems the Penguin Kingdom will also be giving it their all in this fight, but... are they really serious...?

It's getting late... I should save the Sapphire Spirits for another time.


Last edited by Smash Spirit on Mon Aug 29, 2011 1:28 am; edited 5 times in total

Smash Spirit

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Battle Spirits JPN Set 08: "SENRAN (戦嵐) ~The Storms of War~" [COMPLETE!!] + SevenShogun Update Empty Re: Battle Spirits JPN Set 08: "SENRAN (戦嵐) ~The Storms of War~" [COMPLETE!!] + SevenShogun Update

Post  Smash Spirit Mon Aug 15, 2011 9:02 pm

It's Labor Day Weekend! YAY! Let's see how far I can get this done! Starting with the Sapphire Spirits....

[BS08-046] BABYROUZA THE BATTLE BEAST {1} -1S
The BattleBeast Babyrouza
(戦闘獣バビルーザ Sentoujuu Babiruuza)
Common Sapphire Spirit [S] Fighting Beast
Level 1 <1>: 1000BP, Level 2 <2>: 3000BP, Level 3 <5>: 5000BP


It is said that the Eastern Kingdom relies heavily on teamwork in battle because their power is inferior to other kingdoms. Are rumors of the East allying with the Middle Kingdom true?
—————
[BS08-047] CHOUHAKKAI THE PIGMAN {2} -1S
The PigMan Chohakkai
(豚人チョウハッカイ Tonjin Chouhakkai)
Uncommon Sapphire Spirit [S] Beast Head/Soldier
Level 1 <1>: 2000BP, Level 2 <3>: 4000BP, Level 3 <6>: 7000BP


(Lv. 1-2-3): Both players can draw cards during their Draw Phase only.
It's a pig! It's the world's strongest pig who loves all things beautiful! Even today, the scent of cologne floats lightly in the breeze...!
<<Name Origin: "Cho Hakkai" is the Japanese approximation of the original Mandarin Chinese "Zhū Bājiè" (猪八戒), a half-human/half-pig character known for his laziness and gluttony in the classic Chinese novel Journey to the West.>>
—————
[BS08-048] BLACK UGARURUM {3} -1S
BlackUgarurum
(ブラックウガルルム Burakku-Ugarurumu)
Common Sapphire Spirit [S] Fusion Beast
Level 1 <1>: 3000BP, Level 2 <3>: 5000BP


During Your Main Phase (Lv. 1-2): When this Spirit is sacrificed for a Tribute Summon, you can instead exhaust this Spirit to bring the Tribute Summon Spirit to the Field without paying its Tribute Cost.
During Your Opponent's Attack Phase (Lv. 2): When your opponent has five or more cards in his/her hand, all your Spirits gain +3000BP.
Urgent News: The Southern Kingdom has deployed its forces to battle alone against the Western Kingdom. Why must fellow countrymen attack each other like this? Hopefully this battle can reach a calm, peaceful conclusion....
—————
[BS08-049] GANESH THE BEAST PRIEST {3} -2S
The BeastPriest Ganes
(獣司祭ガーネス Juushisai Gaanesu)
Common Sapphire Spirit [S] Beast Head
Level 1 <1>: 3000BP, Level 2 <4>: 4000BP


During Your Main Phase (Lv. 1-2): When this Spirit is sacrificed for a Tribute Summon, add 3 Cores from the Void to one Nexus on your Field.
"The enemy has taken down our ace-in-the-hole. Now it's the Beast Priest's turn to step up. The ritual to summon forth the Single-Horned Sovereign has begun..." ——Rolo the Wanderer, Otherrealm Observation Records: Sapphire Chapter, Section 12
<<Translator's Note: This Spirit is most likely modeled after Ganesha, an elephant-headed deity in Hinduism revered as the remover of obstacles.>>
—————
[BS08-050] BOKRUGAR {3} -2S
Bokrugar
(ボクルガー Bokurugaa)
Common Sapphire Spirit [S] Fusion Beast
Level 1 <1>: 2000BP, Level 2 <2>: 3000BP, Level 3 <4>: 6000BP


When Destroyed (Lv. 1-2-3): When your opponent has 6 or more cards in his/her hand, he/she must discard those cards until he/she has only three remaining.
As far as what distinguishes the creatures of the Southern Kingdom from the rest, it would have to be their humongous size and strength, their noisiness, and their ravenous appetites.
—————
[BS08-051] EARTHEN GOLEM THE VETERAN GENERAL {4} -2S
The VeteranGeneral Dogu-Golem
(古将ドグウ・ゴレム Koshou Doguu-Goremu)
Common Sapphire Spirit [S] Artificial Soldier/Deified General
Level 1 <1>: 4000BP, Level 2 <4>: 6000BP


When This Spirit Attacks (Lv. 1-2): You can reveal one card from the top of your deck for every Nexus on your Field; if any of the drawn cards are "Vanity Deity" or "Deified General" Attribute Spirits, choose one and place it in your hand. Return the remaining cards to the bottom of your deck in any order you wish.
When This Spirit Attacks (Lv. 2): ASSAULT (1) <Special Sapphire Ability>
During this turn for the number of times stated above, you can exhaust one Nexus in order to refresh this Spirit.
"The enemy general has brought with him the champion of the Automaton Tournament, Castle Golem the Mobile Fortress... This is rapidly becoming a nightmare." ——Rolo the Wanderer, Otherrealm Observation Records: Sapphire Chapter, Section 9
<<Name Origin: "doguu" (土偶) = Japanese: "earthen figure">>
—————
[BS08-052] VANTHOLOMEW, DRAGONKNIGHT OF THE OCEAN EMPEROR {5} -3S
The SeaDragonRider Vang-Tholomew
(海帝竜騎ヴァン・ソロミュー Kaitei-Ryuuki Van-Soromyuu)
Uncommon Sapphire Spirit [S] Dragon Knight/Fusion Beast
Level 1 <1>: 5000BP, Level 2 <4>: 8000BP


During Your Main Phase (Lv. 1-2): Once during your turn, you can Summon a Tribute Summon Spirit from your hand directly to the Field without paying its Tribute Cost. Any "When Summoned" effects the new Spirit may have do not activate when using this ability.
During Your Attack Phase (Lv. 1-2): When a "Dragon Emperor" Attribute Spirit on your Field attacks, you can destroy any number of opposing Spirits whose Core Cost comes to a grand total of 4.
"As the Oblivion Dragon receded from the coastline, sighs of relief could be heard... But that relief was but a mere moment long; the Dragon and his Knight were whipping up a devastating tsunami." ——Rolo the Wanderer, Otherrealm Observation Records: Sapphire Chapter, Section 12
<<Name Origin: It's believed this Spirit was named after Bartholomew Roberts (1682-1722), the greatest and last pirate of the Golden Age of Piracy.>>
—————
[BS08-053] SANZOR, BONZE OF DREAMS {5} -4S
The ReverieBonze Sanzorl
(夢想法師サンゾール Musou-Houshi Sanzooru)
Rare Sapphire Spirit [S] Beast Head/Soldier
Level 1 <1>: 4000BP, Level 2 <2>: 7000BP, Level 3 <5>: 8000BP


TRIBUTE SUMMON: 1+ Core Cost —> Trash
After paying the traditional Summoning Core Cost, you must move all the Cores of a Spirit that meets these aspects to the location specified in order to Summon this Spirit.
When Summoned (Lv. 1-2-3): Return one of each of the following cards from your Trash to your hand: [BS04-062] "Mongokuu the Apeman," [BS08-047] "Chouhakkai the Pigman," and [BS09-047] "Sangojaw the Sharkman."
(Lv. 2-3): Your opponent can now Summon a 4-Cost-or-less Spirit only once per turn.
The famous horse trader who has raised many a champion is now leading his disciples into battle! What a beautiful camaraderie between teacher and student!
BONZE (pronounced "bonz"): [noun] a Buddhist monk ...I just learned a new word in English... yippee. Razz
<<Translator's Note: With the text on this card, all of the main characters in the classic Chinese novel Journey to the West now have a Battle Spirits representative: Sanzor, Bonze of Dreams =
玄奘三蔵 Xuánzàng Sānzàng/Genjou Sanzou the Monk; Mongokuu the Apeman = 孫悟空 Sūn Wùkōng/Son Gokuu the Monkey King; Chouhakkai the Pigman = 猪八戒 Zhū Bājiè/Cho Hakkai/"Pigsy"; Sangojaw the Sharkman = 沙悟浄 Shā Wùjìng/Sa Gojou/"Sandy.">>

—————
[BS08-054] CTHULHUM THE DIVINE CHIMERA {7} -4S
The ChimeraSacredBeast Cthulhum
(異神獣クトゥルム Ishinjuu Kuturumu)
Master Rare Sapphire Spirit [S] Fusion Beast
Level 1 <2>: 6000BP, Level 2 <5>: 10,000BP


TRIBUTE SUMMON: 3+ Core Cost —> Trash
After paying the traditional Summoning Core Cost, you must move all the Cores of a Spirit that meets these aspects to the location specified in order to Summon this Spirit.
When Summoned (Lv. 1-2): Destroy all Spirits that are not Tribute Summons.
It seems that in the Southern Kingdom, there are great powerful heroes that did not make an appearance in the latest tournament; even the Single-Horned Sovereign can't help but take at least a glance!
<<So basically, if Cthulhu became a Battle Spirit, this would be the result. Smile >>

And that's all for the normal Spirits! The Nexus Cards are up next.


Last edited by Smash Spirit on Sat Sep 03, 2011 8:34 pm; edited 6 times in total

Smash Spirit

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Battle Spirits JPN Set 08: "SENRAN (戦嵐) ~The Storms of War~" [COMPLETE!!] + SevenShogun Update Empty Re: Battle Spirits JPN Set 08: "SENRAN (戦嵐) ~The Storms of War~" [COMPLETE!!] + SevenShogun Update

Post  Smash Spirit Mon Aug 15, 2011 9:03 pm

We'll roll on with Set 08's Nexus Cards.

[BS08-055] ROUND TABLE OF THE IMPERIAL DRAGOON {3} -2R
The ImperialDragoon's Round Table
(竜騎集う円卓 Ryuuki Tsudou Entaku)
Uncommon Ruby Nexus [R]
Level 1 <0>, Level 2 <1>


During Your Opponent's Attack Phase (Lv. 1-2): When you lose a Life Core due to the attack of an opposing Spirit with 5000BP or less, destroy the attacking Spirit.
During Your Attack Phase (Lv. 2): When one of your "Dragon Emperor" or "Dragon Knight" Attribute Spirits becomes the target of an opposing Spirit's special effect, discard a card from your hand to negate that effect.
"A place that has become the gathering grounds for the Dragons of Oblivion and their Knights. Dragons from other worlds are said to have visited this place, but the truth is still unknown." ——Rolo the Wanderer, Otherrealm's Thousand Scenic Sites, Entry No. 533
—————
[BS08-056] SUNSTONE SHRINE {5} -3R
The Sunstone Shrine
(太陽石の神殿 Taiyouseki no Shinden)
Common Ruby Nexus [R]
Level 1 <0>, Level 2 <1>


During Your Attack Phase (Lv. 1-2): If you send out a Spirit with the Special Ruby Ability RAGE as your first attacker this turn, and then destroy only an opposing Spirit based on Battle Point difference, you can destroy any number of opposing Spirits whose total Battle Points equal that of the destroyed Spirit.
During Your Attack Phase (Lv. 2): When a Spirit on your Field with the Special Ruby Ability RAGE is destroyed, send one Core from your Life to the Void to return said Spirit to the Field in the refreshed position.
"A great temple the Dragons built to worship the Astral Dragons. Its grandeur exceeds the imagination three times over." ——Rolo the Wanderer, Otherrealm's Thousand Scenic Sites, Entry No. 233
—————
[BS08-057] HOURGLASS OF CRIMSON SAND {3} -2A
The Red Sand Glass
(赤き砂の座 Akaki Suna no Za)
Common Amethyst Nexus [A]
Level 1 <0>, Level 2 <1>


During Every Attack Phase (Lv. 1-2): Spirits with only one Core cannot attack.
During Your Main Phase (Lv. 2): When Summoning a Tribute Summon Spirit, each "Infernal Lord" Attribute Spirit on your Field gains a Core Cost increase of +3.
"It's said that every grain of sand in this mysterious hourglass is actually a person's soul; fearing this to be true, no one has looked thoroughly enough to prove this." ——Rolo the Wanderer, Otherrealm's Thousand Scenic Sites, Entry No. 154
—————
[BS08-058] FIELD OF THE INVERSE PYRAMIDS {4} -2A
The Reverse Pyramid Fields
(倒逆ピラミッド群 Tougyaku Piramiddo-gun)
Uncommon Amethyst Nexus [A]
Level 1 <0>, Level 2 <2>


During Your Opponent's End Phase (Lv. 1-2): Send one Core from an opposing Spirit with 5000BP or less to your opponent's Reserve.
During Your Attack Phase (Lv. 2): When your opponent loses a Life Core due to the attack of one of your "Infernal Lord" Attribute Spirits, the Core goes to the Void instead of his/her Reserve.
"A series of pyramids built to stand on their opposite ends. Apparently the Dark Snakes prefer this design, but no one knows why or for what purpose." ——Rolo the Wanderer, Otherrealm's Thousand Scenic Sites, Entry No. 440
—————
[BS08-059] SACRED TOTEM POLE {3} -2E
The Sacred Totem Pole
(聖なる柱状彫刻 Seinaru Chuujou-Choukoku)
Common Emerald Nexus [E]
Level 1 <0>, Level 2 <2>


During Every Attack Phase (Lv. 1-2): All Spirits cannot have their Cores become less than their Level 1 Core Cost.
During Your Opponent's Attack Phase (Lv. 2): When you lose a Life Core, you can Summon a Tribute Summon Spirit from your hand directly to the Field without paying its Tribute Cost. Any "When Summoned" effects the new Spirit may have do not activate when using this ability.
"They once were guides that pointed you in the direction of the World Tree, but everyone liked them so much they started making copies of them. Now with totem poles popping up everywhere, they've virtually lost their meaning..." ——Rolo the Wanderer, Otherrealm's Thousand Scenic Sites, Entry No. 88
—————
[BS08-060] FORMICIDIA, UNDERGROUND CITY OF ANTS {4} -2E
The Anthill of the Earth
(無限蟻の地底都市 Mugen'ari no Chitei-Toshi)
Uncommon Emerald Nexus [E]
Level 1 <0>, Level 2 <1>


During Your Opponent's Attack Phase (Lv. 1-2): When an opposing Spirit with 6000BP or less attacks, add one Core from the Void to one of your "Shell Insect" or "Shellman" Attribute Spirits.
During Your End Phase (Lv. 2): Refresh all Spirits with the "Shell Insect" or "Shellman" Attribute on your Field.
"A new locale for the Ants that even the Elders don't know exist. Their labor force and breeding power weeds out any gangs that would develop. Working Ants never attack others, so the place is a lot safer than most people realize." ——Rolo the Wanderer, Otherrealm's Thousand Scenic Sites, Entry No. 228
<<The fan name I gave this card is just me being fancy (again). Razz "Formicidia" is based off of Formicidae, the Latin family name for all ant species.>>
—————
[BS08-061] TUNING FORK TOWER OF RESONANCE {3} -1D
The Resonant Tuning Fork Tower
(共鳴する音叉の塔 Kyoumei-suru Onsa no Tou)
Rare Diamond Nexus [D]
Level 1 <0>, Level 2 <1>


(Lv. 1-2): This Nexus nullifies the "When Summoned" effects of all Spirits with a Core Cost of 4 or less.
During Your Opponent's Turn (Lv. 2): Whenever your opponent draws a card from his/her deck at a time other than his/her Draw Phase, you can draw a card from your deck.
"A towering spire whose peak is split in two. It receives the light voice of the Singing Diva from a far-off distance and amplifies it tremendously, spreading it across the land." ——Rolo the Wanderer, Otherrealm's Thousand Scenic Sites, Entry No. 266
—————
[BS08-062] SPACETIME GRAVITY REACTOR {3} -2D
The Gravity Dimension Engine
(超時空重力炉 Choujikuu-Juuryokuro)
Common Diamond Nexus [D]
Level 1 <0>, Level 2 <1>


(Lv. 1-2): When attempting to Summon Spirits with a Core Cost of 3 or less, both players will not be allowed to use Cost Reduction.
During Your Main Phase (Lv. 2): When you are Summoning a Spirit, this Nexus now has 3 Diamond Gem Symbols instead of just one.
"One of the Invaders' secret weapons, created to smash shut the entryways against the Armies of Oblivion. It has the ability to compress almost any matter, converting it into energy." ——Rolo the Wanderer, Otherrealm's Thousand Scenic Sites, Entry No. 602
—————
[BS08-063] GREEN FIELDS OF VICTORY {3} -1T
The Winner's Green Field
(勝者のグリーンフィールド Shousha no Guriin-Fiirudo)
Common Topaz Nexus [T]
Level 1 <0>, Level 2 <2>


During Every Attack Phase (Lv. 1-2): All of your Spirits with the "Magician" Attribute gain +2000BP.
During Your Opponent's Attack Phase (Lv. 2): When any "Magician" Attribute Spirit of yours is destroyed in battle by an opposing Spirit with 7000BP or less based on Battle Point difference, that Spirit returns to the Field in the refreshed position.
"The hills of the Trump Kingdom have been transformed into a battlefield. Since they could move in a strategic orderly fashion, they were able to rout out the Armies of Oblivion." ——Rolo the Wanderer, Otherrealm's Thousand Scenic Sites, Entry No. 707
—————
[BS08-064] PHOENIXCALIBUR THE HOLY WINGBLADE {3} -2T
The PhoenixCalibur
(鳳翼の聖剣 Houyoku no Seiken)
Common Topaz Nexus [T]
Level 1 <0>, Level 2 <1>


(Lv. 1-2): During the turn when this Nexus Card is first set, your deck cannot be depleted. If this card is discarded from your deck due to the special effects of an opposing Spirit, this Nexus is automatically set on your Field without paying its Core Cost.
(Lv. 2): When your deck is being depleted due to an effect of an opposing Spirit that is not the Special Sapphire Ability CRUSH, move one Core from your Life to your Reserve to negate the effect.
"A treasured sword passed down from generation to generation in the Penguin Kingdom. Yet the current Emperor is unable to unsheathe it...." ——Rolo the Wanderer, Otherrealm's Thousand Scenic Sites, Entry No. 127
—————
[BS08-065] GOGYOU TEMPLE {3} -1S
The Gogyo Temple
(五行寺院 Gogyou-Jiin)
Common Sapphire Nexus [S]
Level 1 <0>, Level 2 <3>


During Your Opponent's Attack Phase (Lv. 1-2): When an opposing Spirit with 3000BP or less attacks, add one Core from the Void to one of your "Beast Head" Attribute Spirits.
During Each Attack Phase (Lv. 2): All of your "Beast Head" Attribute Spirits are upgraded to their highest Battle Level.
"A training facility for the champions of the Eastern Kingdom. It may be just an ordinary temple, but its head priest is anything but ordinary. It is here where countless champions of legend are born." ——Rolo the Wanderer, Otherrealm's Thousand Scenic Sites, Entry No. 99
—————
[BS08-066] ANCIENT CITY OF THE OCEAN FLOOR {4} -3S
The Ruins of the Seabed
(海底に眠りし古代都市 Kaitei ni Nemurishi Kodai-Toshi)
Rare Sapphire Nexus [S]
Level 1 <0>, Level 2 <3>


During Your Main Phase (Lv. 1-2): When a "Beast Head" Attribute Spirit is Summoned to your Field, add one Core from the Void to your Reserve.
(Lv. 2): All your "Beast Head" Attribute Spirits gain one additional Gem Symbol that is the exact same color as one of their own.
"A vast set of ruins that lie in the deep seas further south of the Southern Kingdom. It is said that the ancient city is still actively functioning today, but few people believe this." ——Rolo the Wanderer, Otherrealm's Thousand Scenic Sites, Entry No. 299

All right, now for the easier sections... Smile Spell Cards are next!


Last edited by Smash Spirit on Sun Sep 04, 2011 2:57 am; edited 9 times in total

Smash Spirit

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Post  Smash Spirit Mon Aug 15, 2011 9:04 pm

Let's get crackin' on the Spell Cards, eh?

[BS08-067] DRAGON SCRAMBLE {3} -2R
Dragon Scramble
(ドラゴンスクランブル Doragon-Sukuramburu)
Common Ruby Spell

Main Phase: During this turn, when one of your "Dragon Emperor" or "Dragon Knight" Spirits attacks, destroy all Spirits with 3000BP or less; draw one card for every Spirit destroyed due to this effect.
Flash Timing: For the duration of this turn, one of your Spirits gains +2000BP.
—————
[BS08-068] METEOR STORM {4} -2R
Meteor Storm
(メテオストーム Meteo-Sutoomu)
Rare Ruby Spell

Flash Timing: For the duration of this turn, one Spirit of yours with "Wurm" in its name gains the following effect: "When This Spirit Attacks: When this Spirit destroys only an opposing Spirit based on Battle Point difference, your opponent most move a number of Cores equal to the amount of Gem Symbols this Spirit has from his/her Life to his/her Reserve."
—————
[BS08-069] JUDGMENT FLARE {6} -2R
Judgment Flare
(ジャッジメントフレア Jajjimento-Furea)
Common Ruby Spell

Flash Timing: When you have more than two Spirits on your Field, your opponent must destroy his/her own Spirits until the number of Spirits on his/her Field matches yours. This effect cannot be used during the Main Phase.
—————
[BS08-070] INFERNAL TURN {3} -2A
Turn Inferno
(ターンインフェルノ Taan-Inferuno)
Common Amethyst Spell

Main Phase: Return one Tribute Summon Spirit from your Trash to your hand.
Flash Timing: For the duration of this turn, one of your Spirits gains +2000BP.
—————
[BS08-071] VICTIM {4} -4A
Victim
(ビクティム Bikutimu)
Common Amethyst Spell

Main Phase: For the duration of this turn, when Summoning a Spirit, you can discard one card from your hand for each Core needed for Summoning as a substitute for Core Cost.
Flash Timing: For the duration of this turn, one of your Spirits gains +2000BP.
—————
[BS08-072] MIND BREAK {5} -2A
Mind Break
(マインドブレイク Maindo-Bureiku)
Rare Amethyst Spell

Main Phase: By sending five Cores from the top of your Spirits to your Trash, your opponent must do the same with five of his/her Spirits' Cores.
Flash Timing: For the duration of this turn, one of your Spirits gains +3000BP.
—————
[BS08-073] LIGHTNING SPEED {3} -3E
Lightning Speed
(ライトニングスピード Raitoningu-Supiido)
Common Emerald Spell

Flash Timing: For the duration of this turn, all of your "Shell Insect" and "Shellman" Attribute Spirits gain the Special Emerald Ability HIGH SPEED.
—————
[BS08-074] SNIPING BLAST {4} -2E
Sniping Blast
(スナイピングブラスト Sunaipingu-Burasuto)
Common Emerald Spell

Main Phase: For the duration of this turn, all your Spirits with the Special Emerald Ability WINDSTORM gain a power boost equal to +2000BP multiplied by the displayed number in the effect.
Flash Timing: For the duration of this turn, one of your Spirits gains +2000BP.
—————
[BS08-075] DARK POWER {4} -2E
Dark Power
(ダークパワー Daaku-Pawaa)
Common Emerald Spell

Flash Timing: For the duration of this turn, all Spirits on your field with "Black" or "Dark" in their names gain +2000BP for every exhausted Spirit you have.
—————
[BS08-076] AMBUSH BLOCKER {3} -2D
Ambush Blocker
(アンブッシュブロッカー Ambusshu-Burokkaa)
Common Diamond Spell

Flash Timing: For the duration of this turn, if your opponent has any unexhausted 3-Core-Cost or lower Spirits available, he/she must attack with them.
—————
[BS08-077] INFINITY SHIELD {4} -2D
Infinity Shield
(インフィニティシールド Infiniti-Shiirudo)
Common Diamond Spell

Flash Timing: For the duration of this turn, all of your "Machine Beast" and "Armed Machine" Attribute Spirits can block oncoming attacks even when exhausted.
—————
[BS08-078] DESTRUCTION BARRIER {4} -3D
Destruction Barrier
(デストラクションバリア Desutorakushon-Baria)
Uncommon Diamond Spell

Flash Timing: For the duration of this turn, when you lose a Life Core due to the attack of an opposing non-Tribute-Summon Spirit, destroy the attacking Spirit.
—————
[BS08-079] CAT'S EYE {3} -2T
Cat's Eye
(キャッツアイ Kyattsu-Ai)
Common Topaz Spell

Main Phase: For the duration of this turn, treat one opposing Spirit as if it were on Level 1.
Flash Timing: For the duration of this turn, one of your Spirits gains +2000BP.
—————
[BS08-080] MAGIC MIRROR {4} -2T
Magic Mirror
(マジックミラー Majikku-Miraa)
Uncommon Topaz Spell

Flash Timing: When your opponent uses a Spell Card during this Flash Timing Phase, use this card as a replica of your opponent's Spell Card, complete with the exact same effects. This card will not work against another Magic Mirror.
—————
[BS08-081] ROYAL STRAIGHT FLUSH {10} -5T
Royal Straight Flush
(ロイヤルストレートフラッシュ Roiyaru-Sutoreeto-Furasshu)
Uncommon Topaz Spell

Main Phase: When you have [BS03-067] "Un the Arcana Princess," [BS02-070] "Obero the Arcana Prince," [BS08-044] "Pallas the Arcana Queen," [BS06-057] "Charles the Arcana King," and [BS08-043] "Arcana-Joker, Dragonknight of the Light Emperor" all assembled on your Field, destroy all of your opponent's Spirits and Nexus Cards.
Flash Timing: For the duration of this turn, one of your Spirits gains +4000BP.
—————
[BS08-082] GROW UP {2} -2S
Grow Up
(グロウアップ Gurou-Appu)
Common Sapphire Spell

Main Phase: For the duration of this turn, increase the Core Cost of one of your Spirits by +3.
Flash Timing: For the duration of this turn, one of your Spirits gains +2000BP.
—————
[BS08-083] BREAK BURST {3} -1S
Break Burst
(ブレイクバースト Bureiku-Baasuto)
Common Sapphire Spell

Main Phase: When one of your Spirits with the Special Sapphire Ability CRUSH attacks, you can also destroy one opposing Spirit whose Core Cost is 3 or less.
Flash Timing: For the duration of this turn, one of your Spirits gains +3000BP.
—————
[BS08-084] CHIMERA ASSAULT {4} -2S
Chimera Assault
(キマイラアサルト Kimaira-Asaruto)
Uncommon Sapphire Spell

Flash Timing: For the duration of this turn, all of your "Fusion Beast" Attribute Spirits gain the Special Sapphire Ability ASSAULT (1).

We're reaching the homestretch! Only six more to go!!


Last edited by Smash Spirit on Sun Sep 04, 2011 3:18 am; edited 6 times in total

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Post  Smash Spirit Mon Aug 15, 2011 9:05 pm

Finally! The moment you've been waiting for: the Storms of War's four SIX featured X-Rare Spirits!! Very Happy

[BS08-X29] DARK CRIMSON, DRAGONKNIGHT DEVIL LORD {7} -4R
The MasterDragonRider Dark-Crimson
(魔帝竜騎ダーククリムゾン Matei-Ryuuki Daaku-Kurimuzon)
X-Rare Ruby Spirit [R] Dragon Knight/Dragon Emperor
Level 1 <1>: 6000BP, Level 2 <3>: 8000BP, Level 3 <5>: 10,000BP


When Summoned (Lv. 1-2-3): Reveal the top seven cards in your deck; summon any and all "Dragon Emperor" and "Dragon Knight" Attribute Spirits to the Field, completely ignoring Core Cost and Tribute Summoning requirements. Any "When Summoned" effects these Spirits may have do not activate when using this ability. Discard the remaining cards to your Trash.
When This Spirit Attacks (Lv. 3): Destroy one opposing Spirit with 5000BP or less for every "Dragon Emperor" Attribute Spirit on your Field.
Behold... The commander of all Evil Dragons has emerged.
—————
[BS08-X30] UNDERWORLD GENERAL ASMODEUS {9} -5A
The SevenShogun Asmodios
(魔界七将アスモディオス Makai-Shichishou Asumodiosu)
X-Rare Amethyst Spirit [AA] Infernal Lord/Nightling
Level 1 <1>: 7000BP, Level 2 <2>: 9000BP, Level 3 <5>: 13,000BP


TRIBUTE SUMMON: 6+ Core Cost —> Void
After paying the traditional Summoning Core Cost, you must move all the Cores of a Spirit that meets these aspects to the location specified in order to Summon this Spirit.
When Summoned (Lv. 1-2-3): Send 2 Cores from every opposing Spirit to your opponent's Reserve. If either [BS02-X06] "Underworld General Destrode" or [BS06-X22] "Underworld General Beelzebeat" were sacrificed for the Tribute Summon, then your opponent must also discard four cards from his/her hand.
When This Spirit Attacks (Lv. 3): Send two Cores from the opposing Spirit to the Void.
A true deity of misfortune forever linked with the unluckiest number, the sixth Infernal General is the strongest of them all.
<<Name Origin: "Asmodeus" (from the Hebrew "Ashmedai" meaning "demon of wrath"), a demon king prominently featured in the Book of Tobit; Peter Binsfeld in 1589 classified Asmodeus as the demon lord representing the cardinal sin of lust>>

—————
[BS08-X31] GREAT KING BLACKTAUROS {8} -4E
The GreatKing Blacktaurus
(ブラックタウロス大王 Burakkutaurosu-Daiou)
X-Rare Emerald Spirit [E] Shell Insect/Blade Beast
Level 1 <1>: 6000BP, Level 2 <3>: 9000BP, Level 3 <7>: 12,000BP


TRIBUTE SUMMON: 3+ Core Cost —> Void
After paying the traditional Summoning Core Cost, you must move all the Cores of a Spirit that meets these aspects to the location specified in order to Summon this Spirit.
When This Spirit Attacks (Lv. 1-2-3): When this Spirit destroys only an opposing Spirit based on Battle Point difference, send one Core from your opponent's Life to his/her Reserve.
When This Spirit Attacks (Lv. 2-3): When your opponent loses a Life Core, you can refresh this Spirit by sending to of its Cores to the Void.
The King of the Rowdy Vandals is facing off against the kaiju that decimated the forest...!
—————
[BS08-X32] GRAND WODEN THE DIVINE WINGMECH {8} -5D
The Wing Deity Grand-Woden
(翼神機グラン・ウォーデン Yokushinki Guran-Wooden)
X-Rare Diamond Spirit [DD] Armed Machine/Mounted Warrior
Level 1 <1>: 8000BP, Level 2 <3>: 9000BP, Level 3 <4>: 10,000BP


TRIBUTE SUMMON: 5+ Core Cost —> Void
After paying the traditional Summoning Core Cost, you must move all the Cores of a Spirit that meets these aspects to the location specified in order to Summon this Spirit.
During Your Opponent's Turn (Lv. 1-2-3): ICEWALL: Ruby/Amethyst/Emerald/Diamond/Topaz/Sapphire <Special Diamond Ability>
When your opponent uses a Spell Card of the Gem Colors specified, exhaust this Spirit to negate its effect.
(Lv. 2-3): With the exceptance of "Grand Woden the Divine Wingmech," whenever an "Armed Machine" Attribute Spirit of yours is exhausted, refresh this Spirit.
From one viewpoint, those are the wings of the blade that raids the world... From another, they are the wings that protect the world.
<<Name Origin: "Wōden" is basically the Anglo-Saxon counterpart to Odin.>>
—————
[BS08-X33] MIKAFAR THE FALLEN ANGEL {7} -3T
The FallenAngelia Mikafar
(堕天使ミカファール Datenshi Mikafaaru)
X-Rare Topaz Spirit [T] Divine Spirit/Dark Artes
Level 1 <1>: 5000BP, Level 2 <2>: 6000BP, Level 3 <5>: 8000BP


When Summoned (Lv. 1-2-3): Discard however many cards you wish from you hand. Then draw the same number of cards from your deck.
When This Spirit Attacks (Lv. 2-3): You can use one Topaz Spell Card in your Trash as if it were in your hand.
During Every Attack Phase (Lv. 3): For each time the effects of a Spell Card activate, draw one card from your deck.
She's changed... She's supposed to be an adult, yet she changed completely on a whim...
—————
[BS08-X34] ORICHALCUM GOLEM, WARRIOR OF DIVINE CREATION {7} -4S
The GodMadeSoldier Orichalcum-Golem
(神造巨兵オリハルコン・ゴレム Shinzou-Kyohei Oriharukon-Goremu)
X-Rare Sapphire Spirit [S] Artificial Soldier/Soldier
Level 1 <1>: 5000BP, Level 2 <2>: 7000BP, Level 3 <4>: 10,000BP


When This Spirit Attacks (Lv. 1-2-3): CRUSH <Special Sapphire Ability>
Your opponent must discard a number of cards from the top of his/her deck equal to the current Battle Level of this Spirit.
When This Spirit Attacks (Lv. 1-2-3): Increase the number of cards your opponent must discard due to the effects of the Special Sapphire Ability CRUSH by +1 for every Sapphire Gem Symbol you have displayed on your Field.
When This Spirit Attacks (Lv. 2-3): ASSAULT (2) <Special Sapphire Ability>
During this turn for the number of times stated above, you can exhaust one Nexus in order to refresh this Spirit.
He fell to defeat in the Tournament Finals... Will he achieve his revenge on the fields of battle?!

...I knew Orichalcum Golem was a beast in the anime, but.... Yikes... Shocked


Last edited by Smash Spirit on Thu Dec 22, 2011 4:53 pm; edited 5 times in total

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Post  Slifer Tue Aug 16, 2011 4:43 am

Smash Spirit wrote:
So each of the Elemental Emperor Dragons have two knights in their service, one as their rider, the other as their weapon. Where does that leave the infamous seventh Emperor Dragon, Dark Siegfried the Daemonlord Dragon? Well, that's where this set's second poster X-Rare makes its menacing appearance. Turns out our Dark Dragon Emperor becomes his own knight in the form of his enhanced evolved version: Dark Crimson, Dragonknight Devil Lord

Are you referring to the DarkDragonEmperor Siegfried and The MasterDragonRider Dark Crimson?
Also, thanks for also translating the flavor text, I've always been fascinated by it and convinced there's a story behind all that. Well, apparently here's my proof, there's a story about the riders and the dragons. I can't wait! Very Happy
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Post  Bolmeteus Tue Aug 16, 2011 1:13 pm

i cant wait, omg how cool set 8 is on its way yeah^^

i remember freaking out when i got my AZURE, what i dont understand yet, do all these cards work together as a combo or what???
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Post  Slifer Tue Aug 16, 2011 7:04 pm

Bolmeteus wrote:i cant wait, omg how cool set 8 is on its way yeah^^

i remember freaking out when i got my AZURE, what i dont understand yet, do all these cards work together as a combo or what???

Hmmm....the riders from set 4 (5 in japan) can bring out the dragons without need for tribute. Also they can give effects to themselves, dragon emperor and vanity deity spirits. For example, Azure can give a powerful mill effect to your spirits. So I'd say yes, you can make combos about them.
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Post  Bolmeteus Tue Aug 16, 2011 7:28 pm

"So each of the Elemental Emperor Dragons have two knights in their service, one as their rider, the other as their weapon."

so what exactly would my azure get from this bs08 set then?? because that main dragon stuff mentioned here, i do not have^^
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Post  Smash Spirit Sun Sep 04, 2011 5:22 am

Well, a few hiccups irritated me here and there (glitchy connection), not to mention juggling new classes and assignments, but in just one night on Labor Day weekend, I FINALLY COMPLETED SET EIGHT! YEEHAW!!! Very Happy Very Happy Very Happy

To answer your question, Slifer, that's a yes on both counts. Bolmeteus, I think looking up [BS08-052] Vantholomew, Dragonknight of the Ocean Emperor might be up your alley...

As this is turning into a make-or-break semester for me, progress on future sets will end up somewhat slow for the time being, but rest assured, I will keep everyone posted with updates on new translated cards! Smile

Now Advancing to Next Stage:>> ...Japanese Set 09: "CHOUSEI (超星) ~Supernova Supremacy~"...

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Post  Bolmeteus Sun Sep 04, 2011 9:21 am

Smash Spirit wrote:Well, a few hiccups irritated me here and there (glitchy connection), not to mention juggling new classes and assignments, but in just one night on Labor Day weekend, I FINALLY COMPLETED SET EIGHT! YEEHAW!!! Very Happy Very Happy Very Happy

To answer your question, Slifer, that's a yes on both counts. Bolmeteus, I think looking up [BS08-052] Vantholomew, Dragonknight of the Ocean Emperor might be up your alley...

As this is turning into a make-or-break semester for me, progress on future sets will end up somewhat slow for the time being, but rest assured, I will keep everyone posted with updates on new translated cards! Smile

Now Advancing to Next Stage:>> ...Japanese Set 09: "CHOUSEI (超星) ~Supernova Supremacy~"...

THNX FOR YOUR AMAZING FAN WORK ^^

but i have small question:

is the grand-total-wording there considered to be WITH or WITHOUT the spirits' price-reduction?

"During Your Attack Phase (Lv. 1-2): When a "Dragon Emperor" Attribute Spirit on your Field attacks, you can destroy any number of opposing Spirits whose Core Cost comes to a grand total of 4."
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Post  Slifer Fri Sep 09, 2011 7:42 am

"6th Infernal general"? Isn't Asmodios the fifth? Let's count here:

1)desperado (set 1)
2)destlord (set 2)
3) pandemium (set 4)
4)beelzebeat (english set 5)
5)ASMODIOS (set 8 )
9)Beldegaulle (set 9)

as of now, there is still a missing 7th general...
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Post  Smash Spirit Fri Sep 09, 2011 5:10 pm

To Bolmeteus: The wording for that special effect specifically refers to the Core Cost of opposing Spirits displayed on the cards at their face value [no cost reduction involved]. In other words, to give some examples, before the main attack, you can destroy another 3-Cost and a 1-Cost opposing Spirit, or four opposing Spirits with a Core Cost of 1 each.

Unfortunately Slifer, many other players are boggled as to why there are only six of the "Seven Shogun." According to the flavor text of the original Japanese cards, the Generals of the Underworld appeared in the following order:
<1>: [BS04-X14] Underworld General Pandemium
<2>: (...?????)**
<3>: [BS01-X02] Underworld General Desperado
<4>: [BS02-X06] Underworld General Destrode*
<5>: [BS06-X22] Underworld General Beelzebeat*
<6>: [BS08-X30] Underworld General Asmodeus
<7>: [BS09-X36] Underworld General Beldegor


* The flavor text for Destrode and Beelzebeat does not explicitly say which one appeared first between them; this is just a popular guess.
** Only these six are the ones who specifically have "Makai-Shichishou" in their names at this time. Though there are some who believe that the one who governs these Generals, the promo X-Rare [PX04] El-Blood, Prince of Devils, might be the seventh in question....

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Post  Bolmeteus Fri Sep 09, 2011 7:07 pm

ok thnx, by the way, probably next month i will get my BS07 cards, thanks due to this forum fan work:-)
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Post  Soaker Fri Sep 09, 2011 7:27 pm

All this about the SevenShoguns/Underworld Generals is really interesting. I was always wondering what happened to the 7th one, but just kind of shrugged it off because most the X rares in recent sets have been part of the constellation series anyway. My only theory was that maybe The GreatArmoredLord Deathtaurus was the 7th, since it's a cross between Desperado and The Duke Kingtaurus. But it's not likely.
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Battle Spirits JPN Set 08: "SENRAN (戦嵐) ~The Storms of War~" [COMPLETE!!] + SevenShogun Update Empty (Update) The Last Remaining "Seven Shogun" is FINALLY UNVEILED!!!

Post  Smash Spirit Sat Jan 28, 2012 12:38 am

To Bolmeteus, Soaker, and Slifer:

http://www.battlespirits.com/shopbattle/shop_ex_hero-draft.php

I just checked the latest news on Battle Spirits' official Japanese website, and lo and behold a surprise was in store! Apparently, come this February, Bandai is holding a Battle Spirits "Supreme Heroes Saga" Booster Draft Tournament in Japan where the grand prize for the champion is the final missing Underworld General!! The card picture is not large enough for my liking, but here is what I was able to make out. Enjoy! Very Happy
—————
[PX-16(?)] UNDERWORLD GENERAL BELIOT {8} -3A
The SevenShogun Beliot
(魔界七将ベリオット Makai-Shichishou Beriotto)
Promo X-Rare Amethyst Spirit [A] Infernal Lord/Evil Deity
Level 1 <1>: 6000BP, Level 2 <3>: 8000BP, Level 3 <6>: 11,000BP


When Summoned (Lv. 1-2-3): You may summon one Spirit Card with "SevenShogun" in its name from your Trash to the Field, ignoring its Core Cost.
When Destroyed (Lv. 1-2-3): Send one Core from your opponent's Field to his/her Trash.
When This Spirit Attacks (Lv. 2-3): One of your Spirits can activate one of its "When Destroyed" effects without being destroyed.
<<Possible Name Origin: "Belial," one of the crown princes of Hell, also a featured demon in The Bible; derived from the Hebrew for "good for nothing">>

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Post  Bolmeteus Sat Jan 28, 2012 7:24 am

oh looks like he is riding a skeletal pagasus thing^^
but just wait and we get bigger scan ok.
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Post  Slifer Sat Jan 28, 2012 10:13 am

Awesome! I love his look and his effect too, it sounds like a fun effect to use. Finally, the seven shoguns are complete! Smile
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Post  Soaker Sat Jan 28, 2012 10:16 am

Wow, mystery solved now. Thank you!

I am surprised that it's a promo, though.
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